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Chaos Unboxed Live: the recap

Discover how Chaos will redefine visualization with AI-powered features and smart products that will help you produce your best work without limitations.

Paolo Berto Durante — CEO, J CUBE

CG veteran Paolo Berto Durante talks about his long-standing computer graphics journey, his company J CUBE’s amazing CG tools, and AI's impact on creativity.

Kat Dawes — NOWism

Begin 2024 the right way with this positive podcast about how creatives can turn an ever-changing world into an exciting wonderland of opportunity and joy.

Chaos joins the Alliance for OpenUSD

Chaos joins Pixar, SideFX, Autodesk, and more in a mission to create a unified platform so artists and designers can seamlessly share and collaborate on projects.

Join World VFX Day on December 8

Chaos sponsors inaugural online VFX event; join for a day of livestreams from the industry's hottest talent around the world.

Linden Vennard — CG Generalist

CG artist Linden Vennard tells Chris about his route into vehicular VFX, working at automotive CG specialist Speedshap, and his current experiments in Midjourney.

Sean Faden — VFX Supervisor

From smashing "Titanic’s" windows to crafting "Moon Knight’s" world: VFX Supervisor Sean Faden reveals his incredible journey to the top of the movie industry.

Martini Giant Returns

Martini Giant podcasters Daniel Thron and Erick Schiele return in this special CG Garage episode. Expect in-depth AI discussion — and “Star Wars” arguments.

James Blevins — Co-Founder, MESH

From “Space Jam” to “The Mandalorian” — virtual production company founder James Blevins shares stories from behind the scenes and reveals his thoughts on AI.

The Qt-fication of V-Ray

In this first post from Chaos' Innovation Lab, we're taken through the laborious path that leads to the Qt-fication of V-Ray's UIs under Autodesk 3ds Max.

The 2023 Chaos Blog survey is now open

We're curious to hear what stories you are most excited to read next on the Chaos Blog! Your feedback matters to us and will greatly help us improve.

V-Ray 6 for 3ds Max: Now even better

Boost your 3D workflow with new post-processing options in the V-Ray Frame Buffer, enjoy new V-Ray Decal features, supercharged V-Ray GPU rendering, and more.

Dr. Mike Seymour

VFX expert Mike Seymour is back with a new title and a new lipsync technique for Polish movie “The Champion.” Find out his thoughts on the rise of neural networks.

Jonathan Egstad

Academy Award-winner Jonathan Egstad reveals how he’s helped Nuke become essential CG software via movies including “Apollo 13,” “Titanic,” and “I, Robot.”

V-Ray 6 for Houdini released

Tighter integration equals smoother workflows. Make use of support for Houdini 19.5 and Houdini’s ocean tools, enjoy a full featured Hydra delegate, and more.

Aoi Yamaguchi — Master Calligrapher

Calligraphy is a unique fusion of mind, body, and art — and Aoi Yamaguchi has mastered the form. Find out how her performances are taking the medium to new places.

V-Ray 6 for Revit launched

With Enscape-to-V-Ray data transfer, it’s easy to go from real-time to photoreal. Plus, discover tools that open new levels of collaboration and creativity.

V-Ray 6 for Revit, beta available now

This is your chance to help shape the future of V-Ray for Revit and experience new features, including a supersmooth Enscape workflow, ahead of anyone else.

V-Ray 6 App SDK launched

Add the power of V-Ray 6 to your software. Plus, make use of the latest programming languages and increased API capabilities including better animation support.

Jinko Gotoh — Producer

From applied mathematics to “Space Jam,” “Finding Nemo” and “Klaus:” Animated movie producer Jinko Gotoh tells Chris about her incredible Hollywood journey.

What’s new in Chaos Cosmos

Create a perfect working environment with Lumina lamps and Haworth office furniture. Plus, there’s a new category in store, and additional assets from CGAxis.

V-Ray 6 for Cinema 4D premieres

Bring your boldest ideas to life and give yourself total creative freedom with V-Ray 6’s powerful new tools. Unshackle your imagination and start creating.

V-Ray 6 for Maya out now

New V-Ray version saves time and boosts creativity with features such as Enmesh for repeating geometry, procedural clouds, all-new render analytics, and more.

3D Artist Spotlight: Yi Xiang

These ducks are on a mission. 3D artist Yi Xiang’s playful and dynamic short film “Rubber Duck Secret Lab'' demonstrates V-Ray 6 for 3ds Max’s latest features.

Isaac Irvin — VFX Supervisor, Carbon

Join VFX Supervisor Isaac Irvin for a globetrotting guide to his VFX adventures, including “Speed Racer,” “Iron Man 3,” “Real Steel,” “Robocop,” and many more.

Chaos Cosmos update drops

Create a tranquil bathroom with the porcelain products in Chaos Cosmos’ new sub-category, and discover the latest assets added to our free content library.

The new V-Ray 6 for 3ds Max is here

V-Ray 6 for 3ds Max brings in scattering, memory-efficient 3D geometry pattern tiling across objects, procedural clouds, cloud collaboration, and much more.

Scott Kirvan — VFX Supervisor

Brazil, beer, and being back on set — versatile VFX supervisor and head brewer Scott Kirvan gives Chris the heads-up on his 30-year-career in the CG industry.

Ioanna Ivanova — 3D Artist, INK

INK-spiration: 3D Artist Ioanna Ivanova gives essential tips for getting started in the CG industry and reveals the benefits of working for a smaller studio.

V-Ray 6 for 3ds Max, beta launches

Take a sneak peek at the incredible new version of V-Ray, including new tools that cut through complex designs, and our fastest-ever shaders and materials.

Ben Mauro — Creator, “Huxley”

“Huxley” is about to become huge. Creator and concept artist Ben Mauro tells Chris how NFTs have helped his sci-fi comic book go to the big screen — and beyond.

Matteo Santoro — World Builder

Can web 3.0 power the future of cinema? Director and writer Matteo Santoro reveals how his NFT feature film “SIFT” gives fans a role in the production process.

Jill Smolin

Jill Smolin has worked behind-the-scenes in the VFX industry at companies including Digital Domain, Cinesite, Gnomon, and SIGGRAPH. Hear her incredible story.

Christina Heller — CEO, Metastage

Shining a spotlight on Metastage: CEO Christina Heller tells Chris how volume capture can bring real-world performances and people into a digital environment

V-Ray 5 for Revit, update 2 available now

Bump up your productivity and create great projects with V-Ray 5 for Revit’s time-saving new features. Plus, make use of new ways to explore and share your work.

V-Ray 5 for Unreal, update 1 launched

With all-new features to improve lighting and animations, now’s the perfect time to discover how V-Ray rendering can improve your real-time workflows in Unreal.

Mallory Yund — Producer, Cobra Kai

From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.

Render with confidence with Chaos Cloud

Latest features include OCIO and LUT color corrections from the VFB, a streamlined workflow, plus multiple camera batch rendering from Maya, and 3ds Max updates.

V-Ray 5 for Maya, update 2 available now

Materials, models, and HDRIs: Chaos Cosmos support comes to V-Ray for Maya. Plus all-new features including V-Ray Decal, support for lights in USD, and more.

Materials added to Chaos Cosmos

We are living in a material world: 200 customizable render-ready materials in 13 categories, including terrain, floors and fabrics, now in Chaos Cosmos.

Chris Harvey — VFX Supervisor

Director Neill Blomkamp’s Oats Studios ushered in a revolutionary approach to effects and filmmaking. VFX Supervisor Chris Harvey reveals the lessons learned.

Chaos Cosmos update out now

Our ever-growing 3D content library receives a massive update with over 200 free 3D models of vehicles, humans, and vegetation perfect for staging exteriors.

Chaos Cosmos updated

Our render-ready 3D model library just got bigger and better. Enjoy over a hundred new assets and take advantage of network storage across your organization.

Foilco materials added to Chaos Scans

New metal: Globally renowned hot-stamping foil expert Foilco’s materials are now available in Chaos Scans, giving users access to over 270 photorealistic foils.

Concept Artist David Levy on NFTs

“Star Wars” and “Avatar” concept artist David Levy tells Chris how NFTs are shaking up the digital art marketplace, empowering artists—and changing the world.

Sally Slade on NFTs

NFT art sells on the internet for millions. But what is it? Digital artist and newly minted NFT expert Sally Slade tells you everything you need to know.

Chaos Cloud update

Chaos Cloud is now better than ever. Render multiple angles with Batch Camera Rendering, directly preview VR videos, and save and share from Microsoft OneDrive.

V-Ray 5 for 3ds Max, update 1 out now

V-Ray masking elements now available in the Layer compositor. Plus Chaos Cosmos access, progressive caustics, multiple additive Dome Lights and more improvements.

V-Ray 5 for Revit released

Discover how real-time exploration, Chaos® Cosmos assets, and versatile lighting and post-processing tools can optimize your pipeline and power up your projects.

Christian Debney — CEO at Stage 23

Christian Debney has built lightsabers, made music videos and created seamless VFX. As he takes to the director’s chair, he talks about his incredible career.

V-Ray 5 for Cinema 4D released

We’ve brought the development of V-Ray for Cinema 4D in-house and packed it with incredible new features. Try it now and discover how to go beyond rendering.

© Troll VFX
V-Ray 5 PLE for Maya released

Take your time to explore the amazing features of V-Ray 5, including Light Path Expressions and an all-new V-Ray Proxy, with our free personal learning edition.

Join the V-Ray 5 for Revit beta

Find out how we’ve reinvented rendering in Revit. Make use of V-Ray Vision’s high-quality real-time, then refine your projects with Light Mix and post-processing.

Mike Campau — Digital Artist

Mike Campau’s visuals seamlessly blend photography, retouching and CGI for hyperreal results. He tells Chris about his approaches to work and going freelance.

V-Ray 5 for SketchUp beta out now

Help us perfect our boundary-pushing next-generation version of V-Ray for SketchUp. Sign up now and experience its new features before anyone else.

V-Ray 5 for Maya available now

Find out how V-Ray 5 for Maya will reinvigorate your rendering pipeline with Light Path Expressions, an all-new V-Ray Proxy, Layered Compositing and much more.

Phoenix FD 4.2 released

Latest update includes improved previews and TexUVW sims, particle shader enhancements, plus Phoenix FD for 3ds Max now supports V-Ray 5 and 3ds Max 2021.

Jody Madden — CEO, Foundry

How do you keep people positive during times of uncertainty? Foundry CEO Jody Madden reflects on 20 years in the VFX industry — and prepares for future shifts.

V-Ray 5 for 3ds Max beta launched

Experience the renderer of tomorrow right now. Sign up and try the completely redesigned Frame Buffer (VFB2), as well as the new material library with powerful tools.

We’re here to support you

We want you to know that our team is here with you during this difficult time. And we’d like to help in any way we can.

Rookie Awards 2020: now live

Demonstrate your talents, gain exposure — and be in with a chance of winning some truly incredible prizes, including V-Ray licenses and Chaos Cloud credits.

V-Ray Next for Revit out now

Over 20 new features and improvements to help architects produce photorealistic imagery faster than ever before.

Jaroslav Křivánek

We pay our respects to Jaroslav Křivánek as we revisit episode #176, recorded in Bulgaria with Jaroslav and Ondřej Karlík in May 2018.

Celia Hodent — Game UX Consultant

How are modern video games designed to hook us in and keep us engaged? Join “Fortnite’s” user-experience director for a deep dive into the psychology of gaming.

Greg Downing — Hyperacuity

He’s crawled under pyramids, explored Chinese caves and experienced Björk’s resonant frequency. Meet Greg Downing — photography’s answer to Indiana Jones.

Joy Lea — CG Art Director, ARwall

Joy returns to the podcast — and she’s gone from games to movies including “The Lion King” and ARwall’s incredible new augmented-reality virtual production system.

Neil Huxley — Director

From South London to Middle-earth: “Shadow of War,” “Assassin’s Creed” and UFC promo director tells Chris how a passion for movies helped turn his life around.

V-Ray for Houdini released

Discover how V-Ray’s powerful rendering for procedural workflows helped Ingenuity Studios rack up billions of views for Taylor Swift and Billie Eilish videos.

Sonja Christoph — Massive Entertainment

How do VFX skills translate into the world of videogames? Matte painter and level artist at Massive Entertainment Sonja tells Chris about going from “Doctor Strange” to “The Division.”

FMX 2019 recap

Chaos Group brings together stars of animation, visual effects and mixed reality for behind-the-scenes access and demonstrations of the versatility of V-Ray.

Darin Grant — CTO, Animal Logic

How has the cloud changed the way VFX are created? And what happens when your favorite company is acquired by a big one? Join industry guru Darin to find out.

V-Ray for Unreal, update 1 released

Unreal native materials now supported in V-Ray for Unreal, plus viewport rendering, memory and speed optimizations, and compatibility with Unreal Engine 4.22.

Total Chaos: Day two recap

Total Chaos’s last day was a cornucopia of cool CG content covering everything from the world’s biggest buildings to the universe’s biggest bad guys.

Total Chaos: Day one recap

Ian Spriggs exclusively unveils his latest portrait, Vlado on new V-Ray Next for 3ds Max features, women in tech panel plus more from Chaos Group's conference.

Total Chaos: The Masterclasses recap

Ahead of the main conference, Chaos Group hosted a series of tutorials hosted by industry pros from Pixar, WeWork and many more. Find out how it went down.

Total Chaos: the keynote

Chaos Group launched its second annual computer graphics conference with a keynote focused on research, community support and the latest product news.

V-Ray Next for Maya, update 1 out now

Includes Maya 2019 compatibility, new memory management features and improved light sampling, plus optimizations to take your workflow to the next level.

Eric Miller — CTO, Gnomon School

Teaching techniques, trending technology and top talent — find out how the #1 ranked CG school sets up its students for careers in the VFX and game industry.

Over 1,000 scans for your designs

VRscans now has over 1,000 physically scanned, ultra-realistic materials thanks to new fabrics and leathers from Handy Living and Townsend Leather.

Andy Wilkoff — CG Lead/TD, A52

Do VFX companies have a heart? “X-Men” and “I, Robot” VFX artist — and 3D printing pro — tells Chris how he got through tough times in a turbulent industry.

Kim Meltzer — eSports Mom

Professional gaming events can make 16-year-olds millionaires over a weekend. Meet the woman who's made a career out of watching over these digital athletes.

Robh Ruppel

Architecture, cinematography and advice from acclaimed designer and visual developer behind “Spider-Man: Into the Spiderverse” and “Love, Death, and Robots.”

Andrew Maximov — Promethean AI

Meet the former Naughty Dog technical art director who’s tapped into AI to revolutionize the creation of CG worlds — and help artists get back to what they love.

Colin Aguiar — Composer

How do you create a film score? Chris discusses the influences, ideology and intricate process of making film music with the “Construct” composer, Colin Aguiar

© Alex Maltsev
Total Chaos 2019 announced

It’s back! Join us May 16 – 18 and experience the spectacular fusion of art + technology. Secure your place – and save money – with our early bird ticket offer

©Weiyo Sha
Blowing up the house

Gnomon student Weiyo Sha blew us away with his explosive animation of an old house. Here’s how he used V-Ray and Phoenix FD as his weapons of CG destruction.

Robin Cowie & Tony Stanley — EA

Meet Hollywood talent who made the jump to games — and find out how they brought cinematic animation, storytelling and production techniques with them.

V-Ray for Unreal unleashed

V-Ray just got Unreal. Discover how real-time and ray tracing together in a single pipeline will revolutionize the way you visualize and work.

Hal Hickel — ILM

From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.

Profiling the NVIDIA RTX cards

You’ve seen the future of ray tracing and GPU rendering. Now learn how the GeForce RTX cards performed in Vlado’s benchmarking experiments, and what it means.

Kevin Margo & Derron Ross — CONSTRUCT

After five years in production, Kevin Margo’s short film Construct has finally been released. Find out why it’s taken such a long time, and how this little film could change VFX workflows in a big way.

Understanding metalness

The importance of metalness and why we’ve added the Metalness parameter to the V-Ray standard material to better support a PBR workflow in V-Ray Next.

Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

Dave Macey — INK

Audi, McLaren, and Wired have turned to INK for incredible renders. Founder Dave Macey tells us how the company’s made a name for itself, and the importance of its passion projects.

V-Ray for Houdini Beta Launched

Destruction has never looked prettier. Sign up now to see how V-Ray can make the do-it-all 3D animation software even better.

Aaron Kupferman

The Meg and Avengers: Infinity War compositor on the relationship between CG artists and photographers.

Ken Ibrahim

From SEGA to Star Wars: The incredible origins story of a visual effects Jedi.

Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

Jesse James Chisholm

After Black Panther and Ready Player One VFX supervisor tells you everything you need to know about working on set in the movies

Butterfly Effects

Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.

Chaos Group at FMX 2018

PIXOMONDO, RealtimeUK and Cube Creative join us for V-Ray Day — plus HP Mars project blasts off!

Colin Green

The long history of how the art of Previs revolutionized the entire film industry

V-Ray for Grasshopper Explained

We asked Imago Design founder Jan Kokol to explain what’s new in V-Ray for Grasshopper and how it’s going to change the way he creates photorealistic imagery.

Miguel Ortega — The Ningyo

Want to make a short film? Listen to this interview with The Ningyo director Miguel Ortega to find out how to do it — and what not to do

Alex Nice

Elysium and Pacific Rim artist talks VR, VFX, and Concept Art.

Steelblue

Reinventing San Francisco with Erik Altman, O’Brien Chalmers, and Mike Brown

Rudy Rucker

Godfather of cyberpunk - and uncle of Chris - talks computing, cellular automata and Kindle

Saliency in VR

A recent paper on computer vision from Stanford University, Universidad de Zaragoza, and University of California Berkeley explains the Saliency of VR.

Eric Durst

From commercials to blockbusters with an expert VFX supervisor

V-Ray 3 for SketchUp webnews
V-Ray 3 for SketchUp is here

The all-new V-Ray 3 for SketchUp has been redesigned for architects who want to focus on design without all the technical settings.

Chris Wells

Gongs, graphics and green screens with an expert VFX supervisor and artist

Vlado

Chaos Group’s Academy Award-winning co-founder on V-Ray for 3ds Max 3.5 and V-Ray for NUKE 3.5

V-Ray 3.5 for 3ds Max – Now Available

V-Ray 3.5 for 3ds Max is here, and it’s fast. Our new Adaptive Lights algorithm speeds renders up to seven times faster on some scenes. If you’re a V-Ray 3.x customer, this update is free and available now.

David Levy

A talented sci-fi concept artist talks big and little films

Erick Schiele

Cataracts, Clapton and Sky Captains with a talented director, VFX artist and musician

Art Gensler

Building businesses with a true legend of the world of architecture.

Ian Failes

Behind the scenes of internet content with an illustrious VFX writer.