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Andrew Murdock — Founder, Animator and Sound Designer, Lots of Robots

Andrew Murdock is a man of many talents. His career began in a recording studio, alongside Chris Isaak, and he went on to join Mondo Media to work on gaming projects including The Daedalus Encounter and Westwood’s Blade Runner. After founding his company, Lots of Robots, he created his own short films, beginning with “Rocket Pants,” while producing scientific animations for National Geographic.

Today, Andrew still creates his own short films and he’s recently joined forces with 3ds Max creator Gary Yost on his “Inside Covid-19” VR project. Andrew discusses his independent approach to his projects’ sound and visuals, his passion for Chaos Cloud and tyFlow, and Automatron, his character animation plugin for 3ds Max.


Lots of Robots official site >

Lots of Robots on Facebook >

LOR uprezzed on YouTube >

LOR Reel 2019 on YouTube >

Homunculus Fallacy on YouTube >

RocketPants on YouTube >

Star Crawler 2020 on YouTube >


6:31 Wicked Games: recording studios and “Blade Runner” backgrounds

14:00 “Rocket Pants” and going solo

17:17 The story of Lots of Robots 

25:24 How Andrew works independently

28:01 Cell animation: Inside Covid-19

32:33 Joining the tyFlow cult

38:26 Trends and changes in CG

42:45 Thoughts on new hardware

46:36 The importance of personal projects

48:31 Inspiration, music and understanding DNA

55:56 Saving lives with CGI

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: February 8, 2021.
© Škoda Design

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