Miralumo's short film "Napo" explores how art reignites forgotten memories and bridges generational gaps. Discover how V-Ray for Maya helped produce the film.
We were creating a school in the south of Brazil – a place absent of a solid animation industry. We had a 10% chance of success. But to our surprise, our school was a huge success, with 6,000 students enrolled in five years.
Thais Peixe, Head of Production, Miralumo
Perhaps, a greater feeling than self-actualization, is a dream that is shared and achieved with others. Thais and Gustavo founded Revolution School to democratize access to knowledge of 3D art and strengthen the art community in southern Brazil.
Revolution School has over a hundred hours of video and podcast content reaching a monthly audience of more than 120,000 on their YouTube channel.
To bring things to the next level, Miralumo’s team created Topia, an educational event that would unite the digital art community in Brazil. Topia is an amazing art experience for all creatives – illustrators, 3D modelers, VR developers, and everyone in between. The event’s third edition was held online, although next year’s is planned to bring everyone together to exchange ideas and knowledge face-to-face.
Ready, set, animate!
Production for the short film began in mid-2018, and the shift from 2D to 3D took time to think over and put into action. Luckily, Miralumo put together a team of talented artists who managed to create emotional and inspiring visual material to work with and animate.
In the asset development stage, Miralumo focused on achieving two things: good and efficient topology for models, and procedural and tileable masks for textures. They achieved this with a mix of procedural textures and Substance Painter-generated masks.
The main goal of this was to have control of textures and shading at render time. This was only possible because we rendered the whole project in V Ray, the fastest production ready renderer on the market.
Gustavo Ribeiro, CEO, Miralumo
When it came to lighting the scenes in the short, Miralumo developed a lights linking system that would easily and efficiently connect all the shots in V-Ray for Maya.
Lighting, in theory, was pretty incredible as V-Ray provided us with amazing render times and easy workflows to light interiors with area and adaptive dome lights. One thing that was really important for us was the light consistency through shots.
Gustavo Ribeiro, CEO, Miralumo
Miralumo began by lighting the master shots, creating light rigs for those shots, then delivering those light rigs to other light sources. In total, there were about 170 shots to light and composite in multi-channel EXR. Gustavo shares that the entire process was an incredible journey of learning and memory building, and made him realize the huge talent and dedication of his team to produce the short film.
It takes a team to succeed
Since its release in 2020, “Napo” has been awarded at several film festivals around the world. Most recently, it has won the hearts of the public – honored with the Prêmio do Público at the International Competition from Lanterna Magica 2021 – as well as the jury, being handed the Official Jury Prize at Prix Jeunesse Iberoamericano 2021. Its original score has also received praise, winning a Gold Medal in the Global Music Awards 2021.