Christian Debney’s SpaceX-inspired short film ignites rocket fuel and tugs heartstrings. Find out how the director launched human feelings into outer space.
We love celebrating colleagues who innovate and inspire. Meet the most passionate VFX simulation guy around: Georgi Zhekov, Phoenix Product Specialist at Chaos.
Big Studios has mastered everything from cute animations to realistic car renders. CCO Ricardo Passos tells us how they work and the benefits of adopting Chaos Cloud.
Cinematographer and VFX artist Oliver Bou Eid’s trailer for “Moon Earth Revolution” looks like a real sci-fi movie. Learn his secrets for that outer-space look.
G-Bots sit at the heart of GAMEE’s crypto-powered gaming platform. Find out how V-Ray for 3ds Max and Chaos Cloud help bring these premium characters to life.
“The Shining” and “IT” nods aren’t the only cool things in Muse's latest video. Learn how V-Ray helped create everything from melting portraits to handheld shots.
This year’s V-Ray VFX showreel has it all—featuring some of the biggest visual effects from blockbuster movies, TV series, game cinematics, ads, and more.
The latest season of Netflix’s megahit includes some of its scariest scenes yet. Scanline VFX’s Justin Mitchell reveals how V-Ray rendering helped tackle them.
Love Death & Robots’ “Bad Travelling” gave Blur Studio a chance to work alongside legendary director David Fincher. Find out what they learned in the process.
In the second part of our “Love, Death & Robots” episode breakdown, Blur Studio tells us how they worked with director David Fincher to dramatically light shots.
A handful of Apex Legends fans came together to create this stunning pandemic passion project. Discover how V-Ray rendering helped them up their game.
Spider-Man is back and so is V-Ray! Learn how famed VFX studio Digital Domain rendered seamless digidoubles for the friends and foes of Spider-Man: No Way Home.
Roland Emmerich’s latest disaster flick includes a dramatic car chase through a ski resort. We talk to Scanline’s Mathew Giampa about how they did it.
Chaos student rendering competition winner Isaac Zuren reveals the courage and discipline it takes to not only reach our dreams but keep on growing afterward.
The DC universe’s greatest detective is back. We talk to Scanline VFX’s Julius Lechner about creating truly immersive environments for Matt Reeves’ “The Batman.”
In Show 5, Emmy Award-winning Technical Director Allan McKay focuses on the importance of automating everything to optimize your workflow and reap the benefits of the scripts and tools made available in rendering software.
“Free Guy” brings videogame mayhem to the big screen. Scanline VFX Supervisor Bryan Grill tells us how rendering with V-Ray for 3ds Max helped control the action.
Check out our 2021 reel, packed full with outstanding VFX work by V-Ray customers from around the world. True masters of their craft.
Artjail’s Lexus spot features bendy fruit falling from the sky. Head of 3D Ross Denner tells us how V-Ray for Houdini was instrumental in this imaginative ad.
Sci-fi thriller “Ascendant” features the elevator journey from hell. VFX Supervisor Christian Debney tells us how Chaos Cloud took its effects to another level.
What started as an R&D project evolved into a thought-provoking short film. Here’s how Nu Boyana FX used V-Ray for Maya to create a photorealistic digital human.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
We are proud to showcase our 2020 VFX reel, premiered during our first 24 Hours of Chaos livestream event. Huge thanks to the many studios who contributed.
CG artist Pedro Conti had just 6 weeks to deliver high-quality content for musical megastar’s latest promo. Here’s how V-Ray for 3ds Max helped him hit deadlines.