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Ash Thorp — Freelance Director/Art Director/Designer/Illustrator

This week’s podcast guest is a true visionary in the CG world. Ash Thorp came from a humble background and perfected his artistic skills via a year-long stint at film title specialist Prologue. Since then, he's contributed to Ghost in the Shell, Ender’s Game and Captain Marvel, while pursuing his love for cinema via personal projects including Ghost in the Shell homage “Project 2501,” electric Ferrari concept “Evinetta” and short film “NONE.”

Ash offers invaluable advice on avoiding creative blocks, the importance of collaboration, getting great performances out of actors, and dealing with criticism and social media. It’s an honest and inspirational discussion and, touchingly, Ash hasn’t lost any of the humility he had at the start of his career.

Links:

ALT Creative, Inc. >

Ash Thorp on IMDb >

The Collective Podcast >

Chaos article on “Evinetta” >

Motionographer interview with Ash Thorp >


Chapters:

5:47 What Ash does

10:56 Inspiration and motivation

14:46 Ash’s year of pure potential at Prologue

24:22 The importance of an open mind

31:53 Ash’s personal projects

38:48 Collaboration and distillation

44:10 Giving back to the community

51:12 Balancing talent and insecurity

59:14 Mountain biking with Aaron Gwin

1:02:57 Upcoming projects

1:08:58 Creating a huge “Star Wars” tribute

1:17:18 Why you need to see “Border”



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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: February 22, 2021.
© Škoda Design

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