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Guide to GPU Rendering


 

 

Welcome to the Chaos Group Labs’ Guide to GPU Rendering!

 

GPU rendering conversations often end with more questions than answers. What card should I buy? Should I get a professional or gaming card? How much memory do I need? CUDA or OpenCL? And the list goes on.

We decided to answer these questions by creating a free Guide to GPU rendering. It gives a quick history of GPU vs. CPU rendering, current hardware and software trends, common myths, and what to expect in the near future.

We hope it helps steer you in the right direction. At least it should save you countless frustrating hours sifting through the internet.

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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: June 14, 2016.
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© 2023 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.

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