The Total Chaos Masterclasses are a unique opportunity to boost your knowledge with expert advice from seasoned industry pros. Here’s everything you need to know.
What are the Total Chaos Masterclasses?
- A full day of in-depth tutorials from the CG industry’s leading figures.
- The Masterclasses run on May 29, 2020, from 10 AM – 5:30 PM, ahead of the 2-day Total Chaos Main Conference that kicks off on May 30.
- Masterclasses are divided into 3 tracks: Cinematic Worlds, Creative Lighting and Advanced Photorealism.
- Each track consists of three 2-hour classes with experts from VFX, arch-viz, art, design and more.
- Access to the Masterclasses is included with Total Chaos Masterclass + Main Conference tickets.
- The Masterclass + Main Conference ticket allows access to the specified track only.
- But with a Masterclass Superpass, attendees can switch between tracks throughout the day.
- All Masterclasses take place at the John Atanasoff building at the Sofia Tech Park in Sofia, Bulgaria.
Masterclasses have become a huge highlight of the Total Chaos experience. This year, we've assembled a versatile, diverse lineup of instructors who are offering extraordinary insight into their workflows and techniques. No matter if you're a student or a pro, the Masterclasses are bound to give you fresh ideas and new approaches to projects.
Lon Grohs, Head of Creative at Chaos Group
Choose your track
The Total Chaos Masterclasses are divided into three tracks that dive deep into popular CG subjects. And when you buy your ticket, you can choose which Masterclass tracks you want to attend. Or, with the special Superpass, you’ll be free to jump between the various tracks throughout the day.
The tracks for the Total Chaos 2020 Masterclasses are:
Masterclass 1: Cinematic Worlds
Want to up your environment game? Join world builders from ILM, DBOX, Ubisoft and more to discover the secrets of everything from high-tech metropolises to unspoiled landscapes. Perfect for environment artists, matte painters and arch-viz artists alike to discover pro tips and tricks for lighting, rendering and efficient scene setups.
Speakers: Falk Boje, Sonja Christoph, Mike Golden
Masterclass 2: Creative Lighting
Realistic or stylized lighting is a fundamental part of creating a good-looking render. For this illuminating Masterclass, we’ve rounded up experts in the field of light to reveal the secrets behind how to create impressive cinematic, portrait and studio lighting setups for projects using V-Ray and Corona.
Speakers: Andre Matos, Nikos Nikolopoulos, Ian Spriggs
Masterclass 3: Advanced Photorealism
Last but not least, the line up of experts in the Advanced Photorealism track will share how to tackle the toughest cookie in arch-viz: True photorealism. Masters of the medium will demonstrate how to optimize your scene for unprecedented levels of realism in Corona and V-Ray, as well as the nuances you can add to make renders look naturalistic.
Speakers: Jakub Cech, Carlotta Cominetti & Tamas Fischer, Ciro Sannino
Meet your instructors
Our awe-inspiring array of nine Masterclass leaders have real-world experience from companies such as Porsche, Industrial Light & Magic, Ubisoft and more. But we haven’t just chosen them because of their knowledge — they’re also friendly, approachable and open to your questions.
We’ll keep updating this page in the run-up to Total Chaos, so watch this space for more speaker news!
MASTERCLASS 1: CINEMATIC WORLDS
Sonja Christoph, 3D Generalist & Matte Painter
Sonja will explore the techniques you can use to create a natural photorealistic environment with 3ds Max and V-Ray Next for 3ds Max. She will cover everything from scattering objects with Forest Pack, creating atmospheric elements with Phoenix FD, and post-production adjustments.
Falk Boje, Lead Generalist Artist, ILM
Falk's class will cover production workflows to create natural and urban environments using concept art techniques, photorealistic lighting and shading, and compositing methods. He'll show you how created his personal artworks, from small studies to big projects such as “Unseen Westeros.”
Mike Golden, Founder, Three Marks
Mike's presentation will start with a sketch and work through to a completed image, exploring how composition, lighting, mood, and color can all draw an audience into your world. Working with 3ds Max, KitBash3d assets, Lavina and Photoshop, you’ll discover the secrets of efficient and compelling image-making.