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Dylan Sisson — Marketing Manager, Pixar Animation Studios

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How has rendering evolved, and what does its future hold? In this podcast, Pixar’s Dylan Sisson answers these burning questions, covering everything from Toy Story’s and Renderman’s beginnings in the mid-80s to the way Disney is now using AI to generate visuals, and even hone scripts and analyze audience reactions.

Dylan also discusses his background in Macromedia Director and CD-Roms, how Moore’s Law and Blinn’s Law have both proven to be true, and Pixar’s championing of the USD format. It’s an interesting episode and one which poses another question: What role will human beings play in the creation of future art and entertainment?


Links:

Dylan Sisson’s website >

Dylan Sisson on Twitter >

Dylan Sisson on LinkedIn >

Dylan Sisson on IMDb >


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0:05:34 CD-Roms and Macromedia Director: Dylan's beginnings

0:11:26 Transitioning to Pixar

0:16:07 The story of "Toy Story's" render times

0:20:14 Proving Blinn's law

0:24:19 Kicking the tyres on AI and punking his friends

0:31:44 Perfecting Disney's denoiser

0:38:39 Disney Zurich's research

0:42:30 Learning etiquette and ethics

0:47:59 The perils and benefits of AI image generation

0:49:14 What Scott learned about himself through making the film

0:53:42 Triggering existential anxiety

1:00:34 Will GANs systems replace ray tracing?

1:03:53 How Pixar pioneered USD

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About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

Originally published: November 14, 2022.
© Škoda Design

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