CG Garage

Jose Pareja Gomez and Marko Margeta — Zaha Hadid Architects

by Christopher Nichols CG Garage

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Zaha Hadid Architects has always embraced technology to stay ahead of the game — even the late Zaha Hadid was herself using computers to design buildings back in the 90s. Today, the company makes use of software including Revit, Maya, V-Ray, Rhino and Grasshopper to create its iconic parametric designs, as well as lots of bespoke tools to create VR experiences and model human interactions.

In this podcast, recorded at Total Chaos, Lead Designer/VR Developer Jose Pareja Gomez and Designer Marko Margeta offer a comprehensive breakdown of what happens behind-the-scenes at ZHA and how they get many different pieces of technology to play together nicely. They also talk about how they use scripts to make their lives easier and the ways in which real-time ray tracing promises to change workflows in the near future.

Links:

Zaha Hadid Official Site > 

About the author

Christopher Nichols

Chris is a CG industry veteran and Director of Chaos Labs. He can also be heard regularly as the host of the CG Garage podcast which attracts 20,000 weekly listeners. With a background in both VFX and Design, Chris has worked for Gensler, Digital Domain, Imageworks and Method Studios. His credits include Maleficent, Oblivion and Tron: Legacy.

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