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Alex Alvarez

Alex Alvarez talks about his own education and how it motivated him to start the Gnomon School

© Disney
Wikihuman Project: Eyeing Disney Zurich Research

Mike Seymour, Co-founder of and discusses the latest DHL scanning

Kevin & Snow Mack

Part 3 of our THU series features Kevin and Snow Mack talking about VFX, Fine Art, and Shapespace VR.

© William Binet
Chaos Group Releases Major Update – V-Ray 3.1 for Maya

Today, Chaos Group announces the immediate availability of V-Ray 3.1 for Maya.

Nozawa Tetsuya

We speak to Nozawa Tetsuya about the CG industry in Japan.

Jose Alves da Silva & Andrew Hickinbottom

Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom

Kim Baumann Larsen

We talk to Kim Baumann Larsen about architecture and VR over the last 20 years.

David Prescott

Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.

Tim Miller

We chat with Tim Miller, co-founder of Blur, and Director of the upcoming feature film Deadpool

Scott DeWoody and Alan Robles

We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.

Wes Ball

Wes Ball, Director of The Maze Runner and The Scorch Trials talks about his career.

Kevin Baillie

We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.

Shahin Toosi

We talk to Shahin Toosi about how he spent 2 years working on V-Ray for Nuke.

Digital Film League welcomes Justin Denton

Justin Denton is a director and vfx supervisor specializing in VR content.

V-Ray for NUKE has launched

V-Ray for NUKE introduces a new approach to lighting and compositing.

© William Binet
Chaos Group Launches V-Rаy for NUKE

Fully Integrated Ray Traced Rendering Now Available for The Foundry's Industry-Standard Compositing Tool

Fausto De Martini

We talk to the renowned concept artist Fausto De Martini about his career.

Justin Denton

Justin Denton talks about how Legend 3D started to make VR content in both live action and CG.

V-Ray 3.1 for Maya now available!

Today, we announce the immediate availability of V-Ray 3.1 for Maya.

© William Binet
Chaos Group Releases Major Update – V-Rаy 3.1 for Maya

Today, Chaos Group announces the immediate availability of V-Ray 3.1 for Maya.

Kirk Shintani and Christopher Janney

Kirk and Christopher from A52 chat about their work at A52.

Vlado explains sampling in V-Ray 3

Vlado explains sampling in V-Ray 3

© William Binet
Chaos Group to Host VR Bar at SIGGRAPH 2015

VR Installations Include Legend3D’s Project for “Crimson Peak”; V-Ray Days’ Return Features Method Studios, Atomic Fiction, and Ruairi Robinson

Erik Nash

Erik's background in Effects started way back as a director of photography in miniatures.

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