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Speed up your V-Ray archviz workflow with Chaos Vantage

V-Ray artists can explore and render complex scenes 100% ray traced in real-time with Vantage. See what it’s all about.

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Richard Crudo & Esther Woodworth — Director of Photography & 1st Assistant Camera

Richard Crudo & Esther Woodworth reveal their techniques for shooting Ray Tracing FTW, blending live-action with LED volumes & capturing the perfect ICVFX look.

© Hamidreza Zallnezhad
From concept to creation: Crafting a summer villa animation with Vantage

Discover how 3D artist Hamidreza's passion for animation inspired the creation of a vibrant summer villa scene, sharing insights and guidance for artists from concept to completion.

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Chaos Cloud for Enscape is available with Service Pack 4.1.1

Enscape users can now streamline and perform every step of the design review process on the cloud.

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Matthias Christen — Head of CG Design, The Scope

Matthias Christen, lead artist at The Scope, shares how his team built a massive real-time set for Ray Tracing FTW with 2 trillion triangles, used from pre-production to post!

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A.J. Wedding — Co-founder and Chief Creative Officer, Orbital Virtual Studios

AJ Wedding shares how Orbital Studios helped Chaos Innovation Lab film Ray Tracing FTW using Project Arena, and explores the future of virtual production and AI tools.

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Join the “Ray Tracing FTW” Easter egg hunt

Our pioneering virtual production short is packed to the brim with cameos, references, and in-jokes. Check out our complete guide to find out more.

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Chaos premieres “Ray Tracing FTW” short film

The Wild West goes high-tech in our fun-filled short film. Watch the movie and find out how Project Arena’s virtual production technology made production a cinch.

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Chaos’ New Short Has an Answer for Hollywood VFX Problems

Chaos releases Ray Tracing FTW, a new short film that aims for the state of VFX and filmmaking — from an artist’s point of view. It's the first major test for Project Arena, a virtual production toolset that has now been production-proven by vets who’ve worked on Justified, Avengers: Infinity War and Dune: Part Two.

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Ed Ulbrich — Chief Content Officer & President of Production, Metaphysic.ai

From “Here” to eternity: VFX innovator Ed Ulbrich returns to talk about how AI is changing the way movies are made and altering the economics of Hollywood.

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Render bedroom designs like a pro: a step-by-step guide

Master bedroom rendering with this guide: visualize designs, refine layouts, and create stunning, professional-quality spaces before the final build.

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Exploring texture in architecture: Types and uses

Discover how texture in architecture goes beyond visual appeal to create impactful, tactile spaces, learn about different texture types and where to find them for your next project.

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Kevin Tod Haug — VFX Supervisor

VFX legend Kevin Tod Haug has created stunning shots for “Fight Club,” “Panic Room,” and “Quantum of Solace.” He reveals how he’s surfed waves of innovation.

Chaos 3D Team
Product design rendering techniques you should master

Understand and perfect essential product design rendering techniques to enhance your 3D visualization skills and create stunning, professional-quality renders.

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5 real-world wins with Chaos Corona’s favorite features

Discover how Corona empowers 3D artists to meet client demands efficiently, learn tips for creating renders that wow, and explore real-world examples showcasing Corona's favorite features.

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Ian Dawson — Founder & Executive Producer, IDGRAFX

Talking animals, flying logos — and Iron Men: talented VFX producer Ian Dawson shares his career path and thoughts on how AR and VR are making another comeback.

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Gary Marshall — Vice President of Virtual Production, NantStudios

Join us as Gary Marshall, VP of Virtual Production at Nant Studios, who worked on "Gravity" and "Avatar," unveils the future of filmmaking magic.

© Armando Savoia
A concept artist's journey: rethinking workflow with Vantage

See Armando Savoia’s experiment with Vantage and real-time that lead to the concept artist reconsidering his workflow on future professional projects.

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Alex & Tim Porter — CEO & CTO, Mod Tech Labs

Mod Tech Labs makes it easy to unify content across platforms and formats. CEO Alex Porter and CTO Tim Porter reveal what distinguishes their approach.

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What is 3D Visualization? Main benefits and use cases

Discover how 3D visualization transforms industries by enhancing design, communication, and engagement through advanced software and realistic digital content.

A 3D visualization of Pungilupo park showing a tree-shaded walk way and a playground that includes a park© Studio Bazzini for the City of Pisa
How V-Ray and anima brought Pisa’s Pungilupo Park project to life

Learn how Studio Bazzini helped the City of Pisa communicate the city’s new “green lung” in a stunning six-minute animation made with V-Ray and anima.

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Erick Geisler — CTO, Global Objects

Erick Geisler has spent his whole life in movies and VFX. He talks about what’s changed — and how he’s embracing the future with his new company, Global Objects.

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Enscape 4.1 is here! Discover the latest version

Introducing Enscape Impact Beta, a new add-on that integrates real-time rendering and performance analytics. Plus, Chaos AI Enhancer, artistic modes, and more.

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Chaos launches Enscape 4.1: new Enscape Impact tool adds real-time Energy Modeling

Enscape 4.1 includes a beta preview of the new Enscape Impact add-on, which seamlessly combines user-friendly design tools with sophisticated analytics, allowing architects to quickly visualize and enhance building performance right within their design workflow.

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