We explain the differences between NVIDIA's AI denoiser and V-Ray Next's own denoiser. We explain how ours allows for proper compositing and temporal denoising.
We surveyed more than 5500 architects and artists from over 70 countries to get their take on the latest technology and trends.
Fully interactive rendering, Revit 2019 support, and more now in V-Ray for Revit
Find out how they made that incredible rabbit, and the role V-Ray played in making virtual apartments look real.
Legendary Croatian arch viz firm Studio Niskota is no more — but something bigger and better is in the pipeline. Founders Dean and Hrvoje tell Chris what’s next.
The partnership between Corona and V-Ray is starting to bear photorealistic fruit. Find out how the companies are collaborating, and the exciting new features coming soon to Corona.
Zoo York: Selling spacious apartments with the world's biggest animals.
Chaos Group’s next-gen tech helps creative studio create eye-popping renders.
What can megabudget blockbusters learn from a 43-year-old movie about a rubber shark?
CLO’s design software is used by some of the world’s biggest fashion and sportswear companies — and now it renders photorealistic imagery with V-Ray’s AppSDK.
Photorealistic Ray Tracer Enters Next Stage with the Help of Scene Intelligence, AI and 2x Faster GPU Rendering
With endless iterations and unique properties, the natural world is one of the most difficult subjects to emulate in the realm of 3D imagery.
Digital Domain’s digital human experts discuss the incredible work which went into Avengers’ Thanos
Smarter, faster and more powerful than ever before.
Vlado officially launches V-Ray Next for 3ds Max — plus speeches from IKEA, Nvidia, and Google
After Black Panther and Ready Player One VFX supervisor tells you everything you need to know about working on set in the movies
Graduation project When John Goes Outside is a short film with a big message. We talk to the students who created it.
Tomasz Wyszolmirski from Dabarti Studio shares some top volume rendering techniques using V-Ray Next.
PIXOMONDO, RealtimeUK and Cube Creative join us for V-Ray Day — plus HP Mars project blasts off!
Pikcells are a design-driven studio, founded in Huddersfield, UK, in 2003. They mostly focus on high-end CGI for retail, furniture and interior room sets, along with lots of creative experimentation. We spoke with Creative Director Richard Benson about their 15 year journey and some of the changes they’ve gone through in that time!
New! Progressive rendering, realistic hair, and support for Nuke 11.1.