We’ve released another big update to V-Ray for 3ds Max that will render most scenes up to 20-50% faster.
CG Society talks to Christopher Nichols about Labs
Doug Roble talks about software development and the future of VFX
Check out the new Guide to VR.
Yesterday at Autodesk University, we announced the release of the V-Ray for Revit public beta.
A free update is now available for Phoenix FD.
Listen to the 3D Symposium 2015 Panel from Cancun Mexico
Dr. Angela Tinwell discusses the Norman Seeff podcast
We speak to Tim Hanson of Max Depth about his diverse career in graphics.
V-Ray 2.0 for SketchUp has been updated and is fully compatible with SketchUp 2016.
Scott Ross, Allen Bolden, and I talk about the industry and THU.
Oleg Alexander and Stephen Parker speak about art and science in digital humans
We speak to Norman Seeff about his amazing career and his thoughts on the Uncanny Valley
Alex Alvarez talks about his own education and how it motivated him to start the Gnomon School
Mike Seymour, Co-founder of fxguide.com and fxphd.com discusses the latest DHL scanning
Part 3 of our THU series features Kevin and Snow Mack talking about VFX, Fine Art, and Shapespace VR.
We speak to Nozawa Tetsuya about the CG industry in Japan.
Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom
We talk to Kim Baumann Larsen about architecture and VR over the last 20 years.
Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.
We chat with Tim Miller, co-founder of Blur, and Director of the upcoming feature film Deadpool
We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.
Wes Ball, Director of The Maze Runner and The Scorch Trials talks about his career.
We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.