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Ian Spriggs Self PortraitSelf Portrait © Ian Spriggs
The new master: Ian Spriggs talks photorealism and portraits

CG Labs’ Chris Nichols talks to Hollywood creature creator about his incredible imagery.

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Fabio Palvelli & Jason Bergeron — d2 Conferences

Meet the minds behind one of the world’s most important arch viz gatherings.

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Darren Hendler — Digital Domain

Discussing digital humans with DD’s resident expert.

© William Binet
Chaos Group Acquires Render Legion and Corona Renderer

Market Leading Architectural Visualization Rendering Companies Join Forces; Joint Development Already in Process

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Ondrej and Vlado – Corona and V-Ray

When two celestial bodies line up, it can produce a beautiful Corona.

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Render Legion and Corona Join Chaos Group Family

Chaos Group and Render Legion, the makers of Corona Renderer, join forces.

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Marc Petit and Ken Pimentel – Epic Games

Epic and Chaos announce a team-up — but what does it mean for users?

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Jay Busch and Mike Seymour – Wikihuman

Wikihuman members on making Digital Mike.

V-RAY DAYS @ SIGGRAPH 2017 ROUNDUP

Guardians of the Galaxy Vol.2, Stranger Things and Digital Humans headline blockbuster presentation roster.

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Josh Scherr – Naughty Dog

Getting into games with Uncharted’s writer.

© Unit Image
V-Ray VFX & Animation Showreel 2017

The latest collection of incredible work from our V-Ray and Phoenix FD customers.

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Chris Knight & Phil Crowe – The Mill

From London to LA with two rock stars of VFX.

Digital Domain Fate of the Furious V-Ray MayaDigital Domain © Universal Pictures
Digital Domain — Fate of the Furious

Sub-zero chase realized with V-Ray 3.5 for Maya’s Adaptive Lights tech

Greenwich Peninsula Place Santiago Calatrava UniformSantiago Calatrava © Uniform
Uniform on Calatrava’s Peninsula Place

How Uniform used V-Ray and VR to visualize London's most promising new development.

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Lon and David — The End of Rendering

RIP rendering. It was nice to know you.

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Alex Nice

Elysium and Pacific Rim artist talks VR, VFX, and Concept Art.

The Bruce C. Bolling Building Mecanoo + SasakiThe Bruce C. Bolling Building Mecanoo + Sasaki
Presenting V-Ray 3.5 for Revit

Revit 2018 support + Adaptive Lights for faster renders.

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Marientina Gotsis – USC Creative Media & Behavioral Health Center

VR and gaming therapy with a pioneer of virtual spaces.

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Jay Barton – Digital Domain

DD supe talks Fate of the Furious VFX.

© William Binet
Chaos Group Introduces GPU+CPU Hybrid Rendering in V-Ray 3.6 for 3ds Max

Major Update Includes Improved Compositing Output and Support for 3ds Max 2018

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V-Ray 3.6 for 3ds Max Introduces Hybrid Rendering

Major update includes improved compositing output and 3ds Max 2018 support.

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Immersive Architecture 2017

Arch viz pioneers discuss the past, present and future of AR and VR.

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Daniel Thron – Martini Giant – La La Land

Lost in La La Land with the Martini Giant.

© Dabarti Studio
Understanding V-Ray Hybrid rendering

Now that V-Ray CUDA was rendering on both CPUs and GPUs, and producing the exact same results, V-Ray Hybrid rendering was officially born.

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