Digital archaeologist Bernard Frischer explains how Chaos Cloud is helping virtual time travelers experience ancient history from the comfort of their homes.
As part of our huge rebrand, Uniform Group created detailed 3D worlds for each Chaos product. Discover the planets’ secrets—and how Chaos Cloud saved the day.
3D imagery has the power to bring cinematic visions to life and help accurately plan tomorrow’s cityscapes. Here, 3D expert Ricardo Ortiz explains how it works.
Splinters become skyscrapers in this ad for conservation group Robin Wood. Discover how 3D Artist Christian Sturm used V-Ray for 3ds Max to create the scene.
Architects and designers can now quickly stage visuals with high-quality content and take the fastest route to photorealism with over 650 easy-to-use assets.
V-Ray masking elements now available in the Layer compositor. Plus Chaos Cosmos access, progressive caustics, multiple additive Dome Lights and more improvements.
“Evinetta” drops 2020 tech into a 1970s concept car. Director Ash Thorp and CGI artist ColorSponge talk about V-Ray for 3ds Max’s role in this atmospheric short.
CGI production studio Mintviz on how V-Ray 5 for 3ds Max and Chaos Cloud’s features helped them create hundreds of images for Bush Furniture in very little time.
Mondlicht Studios and Rhubarb Agency’s campaigns for “Utopia,” “Altered Carbon” and “Alta Mar” are humongous. Find out how V-Ray for 3ds Max helped create them.
Fairground vision and Coldplay tribute scoop jury and public winner prizes; classic sci-fi, cartoon cowboys and late-night journeys receive runner-up goodies.
Metropolis now: Arterra Interactive’s Tony MacDonald tells us about using Chaos Vantage’s real-time ray tracing to explore massive cityscapes in front of clients.
We are proud to showcase our 2020 VFX reel, premiered during our first 24 Hours of Chaos livestream event. Huge thanks to the many studios who contributed.
CG artist Pedro Conti had just 6 weeks to deliver high-quality content for musical megastar’s latest promo. Here’s how V-Ray for 3ds Max helped him hit deadlines.
It's "Showtime!" Maciej Kuciara's short film is a beloved and meticulous tribute to anime classics. Discover how V-Ray for 3ds Max helped him create it.
V-Ray 5 is a major update to our rendering software. Find out how its new features and improved workflow can give you more creative flexibility than ever before.
Jonas Ussing contributed great shots to sci-fi movie “Vivarium.” He tells us how Chaos Cloud and V-Ray for 3ds Max rendering software help him create VFX at home.
Artist Jiří Matys used V-Ray for 3ds Max to transform a day scene into a dramatic rainy night. He reveals his secrets for creating glass, grass and greenhouses.
We take a look at how you can quickly make believable materials using the new Asset Browser and material presets in V-Ray 5 with new simplified options.
Lead Character Artist, Alessandro Baldasseroni, shares portfolio tips and discusses how his skills have transported him across industries over the last 15 years.
AECOM’s epic infrastructure projects span prehistory to the future. Discover how the company uses V-Ray 3D rendering software to plan and implement its visions.
Light Mix. Layer Compositing. Refined material workflows. With V-Ray 5 for 3ds Max, we’ve redefined the role of a renderer in 3D workflows. Find out more.
Light Mix lets you change the color and intensity of your lights after you’ve rendered your scene. Learn how it works in the new V-Ray Frame Buffer in V-Ray 5.
Get to know the V-Ray shader in Substance Painter. Discover how 3D artist Alessandro Baldasseroni and production studio Elastic use it with these 2 video guides.
Experience the renderer of tomorrow right now. Sign up and try the completely redesigned Frame Buffer (VFB2), as well as the new material library with powerful tools.