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Making of: Barts Square project by The Boundary in collaboration with Iain Banks

Delve into the making of London's Barts Square by The Boundary.

© William Binet
Chaos Group’s V-Ray comes to The Foundry’s MODO, NUKE and KATANA

Development collaboration brings popular VFX, broadcast and design renderer to industry-standard apps

© William Binet
Meet Chaos Group Labs: LA’s New CG Think Tank

R&D Center for Creative Projects; Current Initiatives Include Advances in Digital Filmmaking, Virtual Reality, and the Wikihuman Project

© William Binet
Chaos Group to Host Two “V-Ray Days” at SIGGRAPH 2014

ILM, Method Studios, and Digital Domain Among Featured Presenters, Real Time Live Event Showing Rendering Advancements for Independent Filmmaking

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UPBP: Light scattering in arbitrary volumes

In this project, we have looked into unbiased rendering of light scattering in arbitrary volumes.

© William Binet
Chaos Group To Present Future of Architectural Visualization at 2014 AIA National Convention

Industry Standard for Architectural Rendering Highlighted by Visionaries from Gensler, BIG, and studioJDK Architects; New V-Ray Virtual Reality Integration

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Research corner: Progressive importance sampling

We would like to introduce a new chapter on our blog, which we simply call “Research corner“.

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It's time to update your V-Ray license server

We've updated the V-Ray license server for all products.

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Chaos Group at FMX 2015

We'll be at FMX 2015 for the 20th anniversary of Europe’s most influential conference for animation, effects, games, and transmedia.

© William Binet
Chaos Group Spotlights Students and Independent Films at FMX 2014

Industry Pros and Indie Filmmakers Offer Courses on Lighting, Creature Design, and VFX for Films; Presentations from Students on Award-Winning Shorts

© William Binet
Chaos Group Announces V-Ray 3.0 for Maya Beta

Faster Ray Tracing, Progressive Rendering, and Open Source Support Bring Speed and Flexibility to VFX Artists; Advanced Skin Shader and Improved SSS Round Out Powerful New Feature Set

© Bertrand Benoit
Corona Alpha6 is out!

It has been 9 long months since we released A5, and we’ve come a long way since that. Numerous things were changed and improved. This article should give you a short brief about those changes we did in A6 and tell you something about our future plans.
So read on.

© William Binet
Chaos Group Ships V-Ray 3.0 for 3ds Max

Versatile Lighting, Shading, and Rendering Toolkit for 3ds Max Delivers Powerful New Feature Set; Production-Ready for Teams of Any Size

© William Binet
Chaos Group Releases V-Ray 2.0 for Rhino

Popular Renderer for Rhino Gets Major Overhaul Across the Board; Speed, Workflow, Lighting, and Material Improvements; Free for V-Ray 1.5 for Rhino Customers

© William Binet
Chaos Group Ships V-Ray 2.0 for SketchUp

25 New Features Target Speed, Lighting and Visualization Quality; 64-Bit Rendering, V-Ray RT for CPU and GPU, Plus Support for SketchUp 2013 Now Available

© William Binet
Chaos Group Releases V-Ray 3.0 for 3ds Max Beta

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

© William Binet
Chaos Group to Preview V-Ray 3.0 at SIGGRAPH 2013

Industry Leaders Will Take Center Stage at Chaos Group’s SIGGRAPH V-Ray Day and V-Ray User Event in LA

© William Binet
Chaos Group’s V-Ray 1.6 for SketchUp Now in Open Beta

Significant Enhancements to Rendering Speed, Workflow, Visualization and Lighting Features; Ready for Use in Professional Design and Engineering Projects

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