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Articles by Christopher Nichols

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Scott DeWoody and Alan Robles

We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.

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Wes Ball

Wes Ball, Director of The Maze Runner and The Scorch Trials talks about his career.

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Kevin Baillie

We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.

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Shahin Toosi

We talk to Shahin Toosi about how he spent 2 years working on V-Ray for Nuke.

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Digital Film League welcomes Justin Denton

Justin Denton is a director and vfx supervisor specializing in VR content.

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Fausto De Martini

We talk to the renowned concept artist Fausto De Martini about his career.

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Justin Denton

Justin Denton talks about how Legend 3D started to make VR content in both live action and CG.

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Kirk Shintani and Christopher Janney

Kirk and Christopher from A52 chat about their work at A52.

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Vlado explains sampling in V-Ray 3

Vlado explains sampling in V-Ray 3

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Erik Nash

Erik's background in Effects started way back as a director of photography in miniatures.

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Ruairi Robinson

We talk to director Ruairi Robinson about his career including the teaser Leviathan.

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Stereo cube maps rendered in V-Ray RT GPU for VR

While working on CONSTRUCT, Kevin Margo decided to experiment with the new stereo 6 x 1 cube maps for VR.

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Ben West joins the Digital Film League

Ben West joins the Digital Film League

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Rob Nederhorst

We talk to Rob Nederhorst about his history and his new project Live Mentor

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Dariush Derakhshani

Dariush Derakhshani talks about his career in teaching

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Dan Roarty

We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League

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Craig Shimahara

We talk to Craig Shimahara about his career in architecture, archviz, and filmmaking.

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Andrea and Christian from Luxx Studios

We talk to Andrea Block and Christian Haas about the work for Luxx Studios

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Paul Debevec

We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.

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Mackevision Part 1

Mackevision talks about their VFX work, including Game of Thrones

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Allan McKay

At the age of 33, Allan has been doing visual effects professionally for 20 years.

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Ben West

This week we talk to Ben West, a Creative Director at Framestore, and Director.

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Eric Hanson

Eric Hanson discusses his career history as well as the work they do at xRez

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Scott Ross

Meet Scott Ross. One of the most influential people in the business of VFX.

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