Justin Denton talks about how Legend 3D started to make VR content in both live action and CG.
While working on CONSTRUCT, Kevin Margo decided to experiment with the new stereo 6 x 1 cube maps for VR.
We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League
We talk to Craig Shimahara about his career in architecture, archviz, and filmmaking.
We talk to Andrea Block and Christian Haas about the work for Luxx Studios
We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.
The Digital Human League will be presenting their Wikihuman project at FMX 2015
We talk to Jeff Mottle about ArchViz, Technology, and his new CGarchitect Visualization Conference.
A look at how we tied V-Ray Cloud for Motionbuilder for CONSTRUCT.