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Articles by Christopher Nichols

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Volker Engel - Uncharted Territory

Heading into Uncharted Territory.

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Andy Waisler

From architecture to visual effects—and back again.

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Martin Enthed - IKEA

How IKEA uses 3D imagery in its catalogs: a step-by-step guide

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Tristan and Matthieu - Nozon

Tristan Salome and Matthieu Labeau of Nozon talk about creating VR pre-rendered content with 6 degrees of freedom with Presenz and V-Ray

© Bertrand Benoit
Environments: a major key to VR's success

Christopher Nichols talks VR and Environments for CGW's March / April issue.

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Michael Wilken - Saatchi & Saatchi 3D

How Saatchi & Saatchi is the driving force behind car advertisements

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Daniel Thron - Mad Max series

Daniel Thron and Chris talk about the Mad Max series, Australian New Wave, the power of editing, and VR.

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Bryan Grill - Scanline

Bryan Grill of Scanline VFX, talks to us, and we learn how he build and worked on his incredible career.

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Blagovest Taskov looks at the new Polaris based AMD cards

Blagovest Taskov benchmarks the latest Polaris based AMD RX 480

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Voices of VR podcast on challenges of Architecture in VR

Road to VR's podcast on underestimating scale in VR environments

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Lisa Beroud

Lisa Beroud, a former Executive Producer at Digital Domain, talks to us about the art of production.

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Herzog & De Meuron

We speak to the Digital Technology group at Herzog and De Meuron in Basel Switzerland.

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Sally Slade - Magnopus

We speak to Sally Slade of Magnopus about her career as a Technical Director as well as her new ventures in VR and AR

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R&D at Chaos Group with V-Ray RT rendering directly to Oculus viewer

R&D shows using V-Ray RT to render directly into an Oculus viewer.

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Thabo and Pascal - Disney Research

We speak to the folks at Disney Research in Zurich about their work on Digital Humans

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GPU Rendering: The Complete Guide

What is GPU rendering? Check out the complete guide by Chaos.

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Richard Edlund

The incredible career of one of the most important people in the visual effects industry

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Jonas Skoog - Bläck Studios

Jonas Skoog of Bläck Studios tells us about working with a coalition ff VFX studios in Stockholm as well as his passion for digital humans

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Andreas Feix & Francesco Faranna - Citipati

Andreas Feix and Francesco Faranna talk about the VES award winning short Citipati and their lives at Filmakademie

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Janelle Croshaw - Digital Domain

Janelle Croshaw talks about her career in VFX including many of it's challenges.

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Blake Sweeney - Method Studios

We speak to Blake Sweeney, head of software at Method Studios.

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Jacqueline Cooper - MonarchVR

Jacqueline Cooper talks about compositing, wildlife, VR, and how we can use technology to make people aware of the plight of the monarch butterflies.

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Jeff Mottle - CG Architecture

Jeff Mottle and Chris Nichols get back together a year later to talk about what has changed in ArchViz and Technology since the last GTC

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Stephen Parker

Stephen Parker talks about his past, computer graphics, digital humans, GTC 2016, and more.

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