We developed V-Ray scene files to help you move a scene from one application to render in another.
V-Ray GPU benchmarks on top-of the-line NVIDIA GPUs
A visual effects veteran on how the industry’s changed over 40 years
From animated lotto balls to historic VR experiences with a multi-talented VFX artist
New to V-Ray for Revit, Rhino, and SketchUp, we are introducing V-Ray Swarm, which is an evolution of Distributed Rendering.
V-Ray GPU improvements in V-Ray 3.5 for 3ds Max
Take a ride on the hype cycle with a pioneer of VR and filmmaking
We take a deeper look at how to output the Active Shade VFB from V-Ray 3.5 for 3ds Max into a VR headset.
Celebratory 100th episode with legendary directors Tim Miller and Joseph Kosinski.
In short, resumable rendering is the ability to have incomplete renders resume where they left off.