VRscans set to revolutionize digitization of physical objects and textures.
The elements clash in Realtime UK’s trailer for video game Smite.
The incredible career of one of the most important people in the visual effects industry
Jonas Skoog of Bläck Studios tells us about working with a coalition ff VFX studios in Stockholm as well as his passion for digital humans
Interactive Revit Model Lets Viewers Virtually Tour GKD Metal Fabrics’ HQ, Highlighting Product Applications in Office Spaces; Full Demo in Booth #2711
Andreas Feix and Francesco Faranna talk about the VES award winning short Citipati and their lives at Filmakademie
Janelle Croshaw talks about her career in VFX including many of it's challenges.
Jacqueline Cooper talks about compositing, wildlife, VR, and how we can use technology to make people aware of the plight of the monarch butterflies.
Full V-Ray 3.x Feature Set Now Available in Free Update; NUKE 10 Compatibility On The Way
Jeff Mottle and Chris Nichols get back together a year later to talk about what has changed in ArchViz and Technology since the last GTC
Stephen Parker talks about his past, computer graphics, digital humans, GTC 2016, and more.
We speak to Ben Grossmann about all the his work and start to get an idea of what Magnopus is all about.
Blagovest Taskov helps us understand the importance of hardware, especially on the GPU when it comes to rendering.
Dominic Albanese talks about the history of 3D scanning in the 20 years of Direct Dimensions
Eric Barba discusses his career which lead him to be a new Creative Director at Industrial Light and Magic in Vancouver.
Adds New Variance-based Adaptive Sampler and Final Frame GPU Rendering to Latest Free Update
Vlado talks VRscans, V-Ray for Maya, VR, Realtime, GPU, and even a video game he created while in high school.
Sub-Millimeter Reproduction of Fabrics, Leathers, Metals, Paints, Woods, Textiles, etc. Helps Design and Manufacturing Companies Create Photoreal Digital Prototypes
Corey Rubadue and Christopher Nichols talk to IrisVR's Shane Scranton about the world of VR in Architecture.