We speak to Nozawa Tetsuya about the CG industry in Japan.
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Part 2 of THU 2015 series features Jose Alves da Silva and Andrew Hickinbottom
We talk to Kim Baumann Larsen about architecture and VR over the last 20 years.
Renowned VFX supervisor David Prescott, talks to us while at Trojan Horse was a Unicorn.
We chat with Tim Miller, co-founder of Blur, and Director of the upcoming feature film Deadpool
We talk to Scott DeWoody and Alan Robles at Gensler about what technology has to offer for the future of architecture design.
Wes Ball, Director of The Maze Runner and The Scorch Trials talks about his career.
We talk to Kevin Baillie about Atomic Fiction, The Walk, and rendering on the cloud with V-Ray for Katana.
We talk to Shahin Toosi about how he spent 2 years working on V-Ray for Nuke.
We talk to the renowned concept artist Fausto De Martini about his career.
Justin Denton talks about how Legend 3D started to make VR content in both live action and CG.
Kirk and Christopher from A52 chat about their work at A52.
Erik's background in Effects started way back as a director of photography in miniatures.
We talk to director Ruairi Robinson about his career including the teaser Leviathan.
We talk to Rob Nederhorst about his history and his new project Live Mentor
Dariush Derakhshani talks about his career in teaching
We talk to Dan Roarty about his career in games, digital portraiture, and the Digital Human League
We talk to Craig Shimahara about his career in architecture, archviz, and filmmaking.
We talk to Andrea Block and Christian Haas about the work for Luxx Studios
We talk to Paul Debevec about his work, new technology, digital humans, and the future of technology.
Mackevision talks about their VFX work, including Game of Thrones
At the age of 33, Allan has been doing visual effects professionally for 20 years.
This week we talk to Ben West, a Creative Director at Framestore, and Director.
Eric Hanson discusses his career history as well as the work they do at xRez
Meet Scott Ross. One of the most influential people in the business of VFX.