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#431: June 20, 2023
Linden Vennard — CG Generalist
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CG artist Linden Vennard tells Chris about his route into vehicular VFX, working at automotive CG specialist Speedshap, and his current experiments in Midjourney.

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#430: June 12, 2023
Sean Faden — VFX Supervisor
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From smashing "Titanic’s" windows to crafting "Moon Knight’s" world: VFX Supervisor Sean Faden reveals his incredible journey to the top of the movie industry.

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#429: June 5, 2023
Stan Szymanski — President & Founder of StanleyVision
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Stan Szymanski has been in VFX for over 30 years — but he still has his finger on the pulse of the industry. He reveals what recruiters look for in new talent.

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#428: May 30, 2023
Jeff Barnes — EVP, Creative Development Light Field Lab / Co-Founder, CafeFX
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Jeff Barnes co-founded CafeFX created VFX for movies such as “Sin City” and “Armageddon,” and he now develops content for Light Field Lab. Hear his story.

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#427: May 22, 2023
Isaac Bratzel — Founder & CEO, AvatarOS
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AvatarOS is taking digital humans into the metaverse. Founder and CEO Isaac Bratzel reveals how his company is aiming to create the celebrities of tomorrow.

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#426: May 15, 2023
Lala Gavgavian — President and Chief Operating Officer, Digital Domain
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Beyond VFX: Digital Domain President and COO, Lala Gavgavian, reveals how the pioneer of big-screen CG is looking into AI and gaming technology for the future.

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#425: May 8, 2023
Adam Martin — Co-Founder, Macroverse Media, Inc
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Adam Martin is taking his extensive knowledge of the film industry into web 3.0 with Macroverse, an innovative comic book platform where everyone can get involved.

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#424: May 1, 2023
Chris Browne — VFX Supervisor/Writer/Director
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Established VFX Supervisor Chris Browne makes award-winning short films in his spare time. Find out how he single-handedly crafted 200+ shots for “Pleroma.”

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#423: April 24, 2023
Janelle Croshaw Ralla & Jonathan Rothbart — VFX supervisors, John Wick: Chapter 4
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“John Wick: Chapter 4” VFX supervisors Janelle Croshaw Ralla and Jonathan Rothbart talk about working with Keanu and reveal their incredible, invisible work.

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#422: April 17, 2023
Sean Looper — Chief Technology Officer, Crafty Apes
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Crafty Apes’ Chief Technology Officer on creating pipelines for blockbusters, and how machine learning and gaming technology will power up tomorrow’s movies.

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#421: April 10, 2023
Ben Procter — Production Designer, The “Avatar” Sequels
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Ben Procter, the “Avatar” sequels’ Oscar-nominated production designer, talks about creating the movie’s vehicles and sets, including the incredible SeaDragon.

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#420: April 3, 2023
Molly Pabian - Head of Studio at Crafty Apes VFX
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Crafty Apes’ Head of Studio Molly Pabian reveals how she got her job, and talks about working on “The Last of Us,” “John Wick: Chapter 4,” and “Indiana Jones 5.”

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#419: March 27, 2023
Chris Edwards — Co-Founder and CEO of THE THIRD FLOOR Visualization Studio
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Chris Edwards, co-founder and CEO of THE THIRD FLOOR, discusses visualization for titles including “Avatar: The Way of Water” and “The Mandalorian” season 3.

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#418: March 20, 2023
Philipp Wolf — Executive-in-Charge, Corporate Strategy, DNEG
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DNEG exec Philipp Wolf talks about his work on “Dune” and “Glass Onion: A Knives Out Mystery,” and discusses trends in virtual production, AI, and the metaverse.

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#417: March 13, 2023
Martini Giant Returns
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Martini Giant podcasters Daniel Thron and Erick Schiele return in this special CG Garage episode. Expect in-depth AI discussion — and “Star Wars” arguments.

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#416: March 6, 2023
James Blevins — Co-Founder, MESH
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From “Space Jam” to “The Mandalorian” — virtual production company founder James Blevins shares stories from behind the scenes and reveals his thoughts on AI.

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#415: February 27, 2023
Andrew Schmied — COO, Business Development Executive & Strategic Advisor, M2 Insights
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Is artificial intelligence safe, can we trust it, and where will it lead us? Computer graphics and technology expert Andrew Schmied discusses this brave new world.

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#414: February 21, 2023
Alex Wang, Visual Effects Supervisor — “The Last Of Us”
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From his first CG shot to VFX supervising “The Last of Us,” Alex Wang gives Chris an overview of his career, including work on “Deadpool” and “Terminator: Dark Fate.”

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#413: February 13, 2023
Dr. Mike Seymour
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VFX expert Mike Seymour is back with a new title and a new lipsync technique for Polish movie “The Champion.” Find out his thoughts on the rise of neural networks.

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#412: February 6, 2023
Jonathan Egstad
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Academy Award-winner Jonathan Egstad reveals how he’s helped Nuke become essential CG software via movies including “Apollo 13,” “Titanic,” and “I, Robot.”

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#411: January 30, 2023
Meats Meier — Virtual Production Supervisor at Eyeline Studios (Scanline)
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Celebrated artist and “Obi-Wan Kenobi” virtual art director Meats Meier discusses the positives and negatives of generating images with artificial intelligence.

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#410: January 23, 2023
Yuval Levy — Director / Creative Director / VFX Supervisor, The-Artery
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From “The Adjustment Bureau” to “Beau is Afraid:” Director and VFX Supervisor Yuval Levy talks shooting cars, replacing faces, and artificial intelligence art.

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#409: January 17, 2023
Andrew Bardusk — VFX Supervisor, Zoic Studios
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How has the streaming boom affected visual effects work? Zoic’s “Legends of Tomorrow” VFX supervisor Andrew Bardusk reveals how episodic is the new cinematic.

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#408: January 9, 2023
Culley Bunker & Richard Kidd — Prototype
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Chris joins Prototype CTO Culley Bunker and Producer Richard Kidd to discover how machine learning and new techniques are taking digital humans to the next level.

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#407: January 3, 2023
Evan Jacobs — VP Finishing & Stereo, Marvel Studios
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Evan Jacobs pulls back the curtain on Marvel Studios’ well-oiled VFX pipeline and explains how he bridges the gap between DPs, directors, and CG supervisors.

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