CG Garage

#514
Armen Kevorkian — Ingenuity Studios, President

From Star Trek to president of Ingenuity Studios, Armen Kevorkian shares his journey, invisible VFX insights, and what the future holds for the industry.

#513
Siggraph 2025 — Simeon Balabanov & Georgi Zhekov on Chaos Vantage & Arena

Chaos debuts major Vantage and Arena upgrades at SIGGRAPH 2025, giving filmmakers new real-time tools from previs to post.

#512
Susan O’Neal — VFX, Post, and Technology Recruiter, BLT Recruiting

Susan O’Neal reflects on her VFX journey from Digital Domain to recruiting, and shares wisdom on navigating careers in a changing creative industry.

#511
Chad Wanstreet & Allan McKay — Co-Founders, Version Zero

Chad Wanstreet and Allan McKay explain how Version Zero automates the repetitive tasks in VFX, letting artists focus on creativity instead of cleanup.

#510
Industry Roundtable — James Cameron, AI, Sinners, and Indie films

Taking a break from interviews, Chris, Daniel, and James dive into AI, indie film, and why Hollywood might be headed for a major reset.

#509
Marti Romances — Co-Founder and Creative Director, Territory Studio San Francisco

Marti Romances, co-founder of Territory Studio, shares how cinematic UI design is shaping the future of film, games, AR, and real-world tech.

#508
Michael Ralla — VFX Supervisor, “Sinners”

VFX Supervisor Michael Ralla dives into the creative process behind Sinners, exploring the evolving art of film, digital, and color, and sharing insights from a career spanning Scanline, Digital Domain, and ILM.

#507
Jess Loren — CEO, Global Objects

Jess Loren, CEO of Global Objects and a powerhouse in immersive content, shares her insights on entrepreneurship, scanning the world, and navigating the future of virtual production.

#506
Johnson Yan — Real-time CGI Pioneer

Johnson Yan shares his journey pioneering real-time 3D graphics, from flight simulators in the late 1970s to shaping today's graphics technology.

#505
Sebastian Sylwan — VFX and Technology Executive

From Weta to Scanline, Sebastian Sylwan has helped build the future of VFX—now he’s reflecting on how innovation really happens (or doesn’t) in the creative industries.

#504
Scott Ross — UPSTART: The Digital Film Revolution – Managing the Unmanageable

Scott Ross on the state of VFX, Hollywood’s broken system, glimmers of hope—and his new book UPSTART: The Digital Film Revolution – Managing the Unmanageable.

#503
Joshua Lastine — Lastine Entertainment Law

Entertainment lawyer Joshua Lastine explains how AI, virtual production, and new tech are reshaping film law, studio deals, and independent filmmaking.

#502
Oliver Markowski — Head of 3D, RISE

Oliver Markowski returns to discuss the future of USD, MaterialX, and Gaussian Splats, plus RISE’s work on Guardians Vol. 3, Megalopolis, and Fallout.

#501
Eric Barba — Oscar nominated VFX Supervisor, Alien: Romulus

Eric Barba on Alien: Romulus, Oscar nomination, blending practical & VFX, real-time tech, and working with directors like Fede Álvarez & David Fincher.

#500
Steve Preeg — Academy Award winning VFX Supervisor

Steve Preeg returns for the 500th episode to reflect on 10 years of VFX evolution, virtual production, real-time workflows, and future filmmaking trends.

#499
Jake Maymudes — Founder & CEO of Wylie Co. VFX

Jake Maymudes discusses crafting visuals for Dune and Alien: Romulus, his VFX journey, and how AI is reshaping workflows at Wylie Co.

#498
Todd Perry — Visual Effects Supervisor, “For All Mankind” & “Star City”

Todd Perry shares his journey from early VFX experiments to supervising iconic films like Doctor Strange and Black Panther, and the right and wrong ways to use AI.

#497
Andy Boyd — VFX Supervisor Jamm Visual, Brothers

Andy Boyd of Jam discusses Brothers on Amazon Prime, crafting a photoreal orangutan, and thriving as a small studio in a competitive VFX landscape.

#496
Jason Smith — Senior VFX Supervisor, The Lord of the Rings: The Rings of Power

Jason Smith, senior VFX supervisor on The Rings of Power, shares insights on creating creatures, solving scale, and his award-winning career in visual effects.

#495
Jo Plaete — Chief Innovation Officer & VFX Supervisor at Metaphysic.ai

Jo Plaete shares how Metaphysic’s real-time AI tools enabled on-set de-aging for Here, revolutionizing digital human performance in cinema.

#494
Daniel Thron, Erick Schiele, and James Blevins — BTS Ray Tracing FTW

Daniel Thron, Erick Schiele, and James Blevins discuss directing, production design, virtual production, and acting in Ray Tracing FTW.

#493
Jared Sandrew — Creative Executive & Visual Effects Supervisor

Jared Sandrew discusses his career in 3D conversion, pioneering visual effects, and the future of AI-driven workflows in filmmaking.

#492
Debbie Kennard & Ron Eli Cohen — Line Producers for Ray Tracing FTW

Line producers Debbie Kennard & Ron Eli Cohen reveal the magic behind “Ray Tracing FTW,” from virtual production challenges to the essential role of line producers.

#491
Richard Crudo & Esther Woodworth — Director of Photography & 1st Assistant Camera

Richard Crudo & Esther Woodworth reveal their techniques for shooting Ray Tracing FTW, blending live-action with LED volumes & capturing the perfect ICVFX look.

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