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Donna Smith — Hollywood Producer

Wanna make it in the movies? The Terminator, Schindler’s List and Jurassic Park producer tells Chris the secrets of cinematic success...

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Hal Hickel — ILM

From singing raisins to raising the dead: ILM animation director talks ethics, uncanny valleys — and animatronic teddy bears.

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Alex Coulombe — Agile Lens

Arch viz VR studio founder on how to create great content — and the best tools for experiencing it.

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Tools — Art and Technology Panel at THU

Who creates art: the painter or the paintbrush? Industry experts join Chris for a lively debate at THU.

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Geoffrey Baumann — VFX Supervisor, Marvel

Black Panther’s VFX supervisor reveals how he worked his way up to this crucially important role.

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Adrian Graham and D. Ryan Reeb — Google Cloud Platform

Chris Nichols chews on the future of a virtual studio in the cloud with two top dogs: Google Cloud’s Adrian Graham and CG artist extraordinaire D. Ryan Reeb.

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Kevin Margo & Derron Ross — CONSTRUCT

After five years in production, Kevin Margo’s short film Construct has finally been released. Find out why it’s taken such a long time, and how this little film could change VFX workflows in a big way.

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Dan Thron and Erick Schiele — Martini Giant: Alien

Join Dan, Erick, and Chris for a thorough evisceration of Ridley Scott’s seminal sci-fi horror movie.

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Zap Andersson — Autodesk

Join the Shader Wizard for a journey through the history of ray tracing and a comprehensive guide to metalness.

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Chris Nichols — Digital Domain

Chris Nichols of Chaos Group talks to Chris Nichols of Digital Domain to discuss digital humans, Thanos of Avengers: Infinity War, and how they used to get each other's emails.

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Dave Macey — INK

Audi, McLaren, and Wired have turned to INK for incredible renders. Founder Dave Macey tells us how the company’s made a name for itself, and the importance of its passion projects.

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András Káldos, Attila Cselovszki & Péter Sárhidai — Brick Visual

Communicating design and building apps for the future with Snøhetta and SOM visualization company.

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Grant Miller — Ingenuity Studios

Look what Houdini made me do! Find out how V-Ray for Houdini powered Taylor Swift’s music video, and go behind the scenes of Get Out.

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Bill Spradlin — Zoic Studios

Respected VFX supervisor on the pipelines and deadlines of Arrow, Iron Fist and Legends of Tomorrow.

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Evan Buxton & Bryan Holmes — Neoscape

The principles of this cutting-edge creative agency join Chris and Lon for a hilarious podcast

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Camille Lymer, Michelle Obayda & Zlatina Pancheva — Squint/Opera

BIG and Hyperloop One creative studio on making the world’s grandest architecture projects feel persona

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Aaron Kupferman

The Meg and Avengers: Infinity War compositor on the relationship between CG artists and photographers.

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Karim Mousa — Mozses

Talk like an Egyptian: Arch viz star on his stunning renders for Zaha Hadid, KPF, MVRDV and more.

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Ken Ibrahim

From SEGA to Star Wars: The incredible origins story of a visual effects Jedi.

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Ian Spriggs

“Portrait of Cassidy” is CG artist Ian Spriggs’ latest digital portrait. Listen to find out how he created this and many of his other masterpieces.

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Andre Matos — Porsche AG

CG artist shares tricks of the trade for awesome automobile renders

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Dean Niskota & Hrvoje Čop — Polymachine

Legendary Croatian arch viz firm Studio Niskota is no more — but something bigger and better is in the pipeline. Founders Dean and Hrvoje tell Chris what’s next.

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Ondřej Karlík & Jaroslav Křivánek — Corona Renderer

The partnership between Corona and V-Ray is starting to bear photorealistic fruit. Find out how the companies are collaborating, and the exciting new features coming soon to Corona.

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Dan Thron & Erick Schiele — Jaws and More

What can megabudget blockbusters learn from a 43-year-old movie about a rubber shark?

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