Transfer your real-time scenes from Enscape and promote them to the highest level of photorealism. V-Ray supports Enscape materials, material keywords, light sources and compatible assets.
Visualize within the environment you use to model. Use the node system to utilize V-Ray’s powerful functionalities through five Node groups and their components.
Render generative geometry directly in Grasshopper. Work uninterrupted without the need to bake your designs in Rhino as you iterate.
Add the Live Link component and watch your design update in real-time. Launch Vision for real-time visualization while you model inside Grasshopper. Send your most complex projects to Chaos Vantage for previz in pure ray-traced real-time.
Add render-ready 3D content directly inside your definition. The Cosmos component lets you import and manage a vast and ever-increasing array of 3D models, materials, and HDR images.
Start with the basic preset V-Ray material and modify it form the node or with the Asset Editor. Alternatively, use your own materials from previous projects or just employ the vast material library directly.
Utilize V-Ray lights and customize them to move from realistic to stylized. Easily add numerous light sources to find your models’ best appearance. All light components feature a Unit parameter, such as watts or lumens, which enables you to establish real-world light intensity.
Create, render and export animation sequences right in Grasshopper. Animate the movement of the sun or the camera by employing the V-Ray Graph and Timeline components.
Perform a light intensity evaluation of your project and visualize the results on your render.
Create a realistically distributed entourage in Grasshopper that materializes in Rhino only after you’re started rendering.
Use the V-Ray Camera component to simulate physical camera settings like aperture, shutter speed and ISO. Take advantage of Orthographic or Stereo camera parameters to facilitate your workflow.
Render cross sections or fast cutaways right in Grasshopper. Convert custom meshes to clippers for render time Boolean effects.
Achieve breathtaking skies and environments using the procedural texture components - sky, gradients, and color and texture mixing. Refine the environment projection and texture 2D mapping to your exact specifications.