Custom-shaped render regions
Refine and render specific parts of your scene by defining custom-shaped regions in the VFB without unnecessary re-rendering. Create multiple regions in any shape and focus precisely on the areas you want to fine-tune.
Accelerate creation through cutting-edge technology and deliver immersive experiences to your clients with greater ease than ever before. Explore new options for complete creative control while minimizing the need for re-touching and instancing in third-party applications. Bringing your scenes to life is now effortless with enhanced render-ready assets and new options for more realistic artificial and natural lighting. Render faster and more efficiently without sacrificing quality—and much more.
Easily place buildings in context or create and render complex 3D environments with accurate reflections and refractions, thanks to added support for Gaussian splats' novel scene reconstruction.
Fill your scenes with splats of real-world environments or objects that are memory-efficient and rich in detail.
Virtual tours
Generate immersive, interactive virtual tours right from V-Ray’s interface - no third-party app needed. Effortlessly create panorama virtual tours with automatic hotspot generation, thanks to the direct integration between V-Ray 7’s VFB and Chaos Cloud. Customize your tours by adding floor plans, personalizing hotspots and transitions, and adding contextual details and design elements.
Refine and render specific parts of your scene by defining custom-shaped regions in the VFB without unnecessary re-rendering. Create multiple regions in any shape and focus precisely on the areas you want to fine-tune.
Easily apply the vignette camera effect in your renders with the new, highly flexible Vignette Layer in the VFB. Customize its shape and apply it to any element of your render for precise, tailored results.
Quickly explore different looks for your renders with the new color correction presets in the VFB. Once you've chosen the mood/style you're after, you can easily customize the selected preset to perfectly match your creative vision.
Fine-tune your scatters and apply the final artistic touch with the new Chaos Scatter brushing technique. Easily populate instances and add extra detail where needed, or quickly remove unwanted scattered objects.
Easily switch between different density styles for a given distribution area with the new Chaos Scatter distribution maps library. Achieve a realistic look for your scene or experiment with instance distribution at an unprecedented speed.
Save time with quicker exports of scatter-heavy scenes when submitting to Chaos Cloud or V-Ray render farms. Only scatter settings are exported to the new V-Ray Standalone Scatter Plugin, reducing .vrscene size and speeding up the export.
The new algorithm automatically detects and removes bright pixels (fireflies) during rendering, reducing the time needed to produce final images and enhancing overall rendering speed.
Create more realistic still images and immersive animations with the improved PRG sky model, which now supports nautical twilight. Additionally, it allows you to render the sky at various observer altitudes, reaching up to several kilometers.
With support for complex light fixture assets available in our ever-growing Chaos Cosmos library, you can now achieve more accurate lighting, faster and instantly enhance the atmosphere of your designs.
Explore the Chaos Cosmos library and find the perfect asset variation for your scene. Selected 3D vegetation assets now offer seasonal options, such as summer or autumn leaves. More variations, including growth stages and additional asset types like people, are coming soon.
Make use of hundreds of brand-new assets in Chaos Cosmos, including vegetation, people, fabrics, and furniture. The library is continually expanding, with more brands offering purchasable sofas, chairs, and other items.
Get reports on the time spent calculating shaders and volumes, exporting scenes, compiling geometry and displacement, loading bitmaps, and more. Locate all hot spots in your scene and optimize pipelines for even faster rendering. Pair with the Memory Tracker for even more data.
V-Ray Lister just got even more powerful with a new tab for managing and tweaking V-Ray geometry objects (V-Ray Proxy, Fur, Decal, Clipper, and more). With advanced filtering options, you can easily navigate and manage settings, controlling multiple geometry objects directly from the Lister’s UI.
Easily convert scenes to V-Ray with our tool, redesigned for simplicity and power. Selectively convert only the objects you need, effortlessly update materials using the new Material Processor, and convert textures to .TX files for optimized performance.
Experience even better interactive rendering with faster time to first pixel, thanks to optimizations in rendering scatter and texture-heavy scenes. Scene data upload to GPU and geometry compilation are also optimized for speed.
V-Ray GPU now supports Caustics, enabling realistic reflections and refractions in both production and interactive rendering. With a new Caustics solver based on Photon Mapping, optimized to fully utilize GPU hardware, V-Ray GPU delivers significantly faster results compared to CPU rendering.
Render texture-heavy scenes even more efficiently with a new implementation of out-of-core textures. Add incredible detail to your scenes without sacrificing shading quality, as textures are now only limited by RAM.
V-Ray now supports the latest official version of USD for Autodesk 3ds Max 0.9.0, ensuring you can benefit from the latest new features and enhancements.
Achieve consistent shading results across applications with OpenPBR. V-Ray adds support for the 3ds Max 2025.3 OpenPBR Material, introducing a new shading model that promises to boost production efficiency by reducing the need for manual adjustments when switching between compatible renderers and applications.