CG Garage

#370
Andrew Orloff — VFX Supervisor/Owner, Zoic Studios

From “South Park” to “Sweet Tooth:” Zoic co-founder Andrew Orloff talks about using cutting-edge technology to create large-scale VFX for the small screen.

#369
Richard Scott — CEO and Co-Founder, Axis Studios

Axis co-founder and CEO Richard Scott talks about his 30-year-plus career in CG, from early design graphics to one of Love, Death and Robots’ best segments.

#368
Sonja Christoph — Freelance CG Artist & Instructor

How do you go freelance? Or start working on your own IP? Sonja Christoph returns to the podcast to tell Chris how she’s starting a business and making a game.

#367
Jill Smolin

Jill Smolin has worked behind-the-scenes in the VFX industry at companies including Digital Domain, Cinesite, Gnomon, and SIGGRAPH. Hear her incredible story.

#366
Maxx Burman & Banks Boutté — KitBash3D

KitBash3D founders Maxx Burman and Banks Boutté talk about how their 3D asset packs have become essential — and how they’re going to help build the metaverse.

#365
Jonas Ussing & Stine Sørensen — Space Office VFX

Jonas Ussing and Stine Sørensen are raising a family in rural Denmark while working on VFX and animation for movies and games. They tell Chris their story.

#364
Zap Andersson — Random Renderer Guy, Autodesk

Zap’s back! The shader wizard returns to discuss the relationship between Material X, OSL, and USD — and reveals his newfound love of streaming music on Twitch.

#363
Mariana Acuña Acosta — Senior Vice President, Global Virtual Production and On-Set Services, Technicolor

Glassbox gives real-world directors the tech to make movies in virtual worlds. Founder Mariana Acuña Acosta tells Chris about this exciting new filmmaking method.

#362
Christina Heller — CEO, Metastage

Shining a spotlight on Metastage: CEO Christina Heller tells Chris how volume capture can bring real-world performances and people into a digital environment

#361
Katrina Salicrup — Podcast Creator / Flame Artist

Flame artist Katrina Salicrup has also created an award-winning fiction podcast. She tells Chris about her career and how she turned her passion into a reality.

#360
Christian Lang, Peter Mitev, and Vlado Koylazov — Chaos/Enscape Merger

Chaos’ CEO Peter Mitev and CTO Vlado Koylazov join Enscape’s CEO Christian Lang to explain how the companies’ merger could revolutionize the way we render.

#359
Peter Baustaedter — VFX/Virtual Art Director, Amazon Studios

Peter Baustaedter has gone from 8-bit games to “Apollo 13,” “Avatar,” and Visual Effects Art Director on a major Amazon Studio production. Hear his amazing story.

#358
Raf Grassetti — “God of War” Art Director & NFT Artist

Raf Grassetti is the art director behind the “God of War” games — and a successful NFT artist. Find out how he’s combined artistic and entrepreneurial skills.

#357
Mallory Yund — Producer, Cobra Kai

From Kansas to “Curb Your Enthusiasm” and “Cobra Kai:” Producer Mallory Yund reveals how she’s helped behind-the-scenes on some of the world’s biggest TV shows.

#356
Dan Englesson & Erik Johansson — Goodbye Kansas

Tech gurus Dan and Erik discuss all things USD and the future of VFX pipelines. We get to hear the ins and outs of Goodbye Kansas’ pipeline and how open source initiatives help with a more efficient workflow.

#355
Pedro Conti — Founder and Director at Flooul Animation

Supremely talented filmmaker Pedro Conti is back on the podcast — and he’s created a heart-rending short about the pandemic. He tells Chris how it came together.

#354
Nathan Millsap — CG Generalist, Ghost VFX

From render monkey to CG generalist: Nathan Millsap talks to Chris about “Avatar,” “2012,” “Transformers: Age of Extinction” — and balancing work and family life.

#353
Jelmer Boskma — Visual Effects Supervisor, ScanlineVFX

Scanline’s Jelmer Boskma tells his story, from attending film school to “Eternals” — via a wonder emporium, the center of the earth, District 9, and Sin City.

#352
Belle van der Woodsen — Design and Visualisation Artist

Belle van der Woodsen has traveled the world and become a brilliant arch-viz artist. She tells Chris about her inspiration and offers tips for beautiful imagery.

#351
Victor Bonafonte — CEO, Creative Director, and Architect; Beauty and The Bit

Beauty and The Bit’s cinematic arch-viz movies have helped redefine the medium. Founder Victor Bonafonte talks about the past, present, and future of the studio.

#350
Ian Spriggs — Artist & Author, “A Portrait of the Digital Age”

Celebrated digital portrait artist Ian Spriggs discusses his book, “A Portrait of the Digital Age,” and talks about the impact of real-time CG humans and NFTs.

#349
Kofi Opoku-Ansah & Daniel Mark Miller — The VFX Artists Podcast

In true “Inception”-like fashion, Chris talks to The VFX Artists Podcast hosts Kofi Opoku-Ansah and Daniel Mark Miller about careers and creating short films.

#348
Paul Deasy — Lead Character Modeler, Giant Animation

Giant Animation’s Lead Character Modeler, Paul Deasy, shares his tips on creating character sculpts and becoming a successful artist online and in the industry.

#347
Steve Griffith — VP of Production, Legend

Steve Griffith’s career has taken in everything from “The Matrix Reloaded” to “Jungle Cruise.” Chris picks his brains on virtual production, real-time and AI.

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