CG Garage

#346
Jack Evans — Lighting Lead, Image Engine Design

Meet Jack Evans, the lighting luminary behind “TRON: Legacy,” “X-Men: Days of Future Past,” “Fast & Furious 8,” “Solo: A Star Wars Story,” and “The Mandalorian.”

#345
Craig Weiss — Executive Creative Director: CBSVFX

The man behind CBS’ VFX talks about the past, present and future of making TV shows — and reveals why Chaos deserved its Engineering Emmy Award.

#344
David Siegel & David Wolgemuth — Exceptional Minds

Exceptional Minds’ neurodiverse students have worked on “Black Widow” and “Loki.” CEO David Siegel & Supervisor David Wolgemuth talk about this amazing academy.

#343
AJ Jefferies — CG Illustrator/Animator, MDI Digital/MoonJam

Illustrator and animator AJ Jefferies has honed his talent to create eye-catching, mind-boggling characters. Discover the tools he uses in his creative process.

#342
Edward Dawson-Taylor and Jacqueline Cooper — Becoming a CG Pro

Discover how Edd and Jackie’s comprehensive online course, Becoming a CG Pro, is introducing filmmakers and VFX artists to the world of virtual production.

#341
Ruairidh MacNeill — 3D Modeler, Moving Picture Company

What’s the future for VFX modelers? “Thor: Ragnarok” and “Alita: Battle Angel” modeler Ruairidh MacNeill tells Chris how procedural workflows are taking over.

#340
Bernard Frischer — Archaeologist, Flyover Zone

How can CG help us understand the past? Archaeologist Bernard Frischer explains how computing power helped his company, Flyover Zone, rebuild the ancient world.

#339
Elizabeth Montes — Head of Production, The Third Floor

From “Real Steel” to “Loki” and “The Mandalorian”—The Third Floor’s Liz Montes discusses her career in film and TV, and reveals how gaming is taking over VFX.

#338
Chris Harvey — VFX Supervisor

Director Neill Blomkamp’s Oats Studios ushered in a revolutionary approach to effects and filmmaking. VFX Supervisor Chris Harvey reveals the lessons learned.

#337
Andy Boyd — Co-Founder & VFX Supervisor, Jamm VFX

Andy Boyd’s career has taken him from South Africa to LA via London. He tells Chris about setting up a VFX studio and offers tips for getting ahead in the industry.

#336
Sophia “PHIA” Bollinger — The Virtual Reality Show

The Virtual Reality Show host Sophia Bollinger adopts her “PHIA” avatar to discuss new tech, the power of virtual worlds, and how she became a VR superstar.

#335
Jean-Michel Blottière — Founder, RealTime Conference

Jean-Michel Blottière has edited magazines, presented TV shows, and founded the wildly successful RealTime Conference. He tells Chris his fascinating story.

#334
Carlos Fueyo — Creative Director/Owner, Playard Studios

“Priest,” “Super 8,” and “Avengers: Age of Ultron” VFX artist and supervisor Carlos Fueyo discusses how real-time is revolutionizing the filmmaking process.

#333
Ross Denner — Head of 3D / Creative Director / VFX Supervisor, Artjail

Artjail’s Head of VFX, Ross Denner, has worked on amazing CG projects around the world. He explains why Houdini is fast becoming small studios’ weapon of choice.

#332
Seyi Sosanya — Co-founder/CEO, Gravity Sketch

A revolutionary design tool needs to look elsewhere for influence. Gravity Sketch’s Seyi Sosanya on building the supersmart VR software—and lobsters!

#331
Solomon Rogers — Founder/CEO, REWIND

Next-generation technology: Solomon Rogers, CEO of VR specialist REWIND, talks about creating entirely new forms of immersive entertainment for digital natives.

#330
Patrick Osborne — Animator, Writer, and Director

What does it take to become a director? Patrick Osborne, the man behind Disney’s Oscar-winning animated short “Feast,” talks about his adventures in Hollywood.

#329
Ryan Laney — VFX Supervisor; Founder, Teus Media

A matter of life and death: How Ryan Laney’s VFX techniques disguised identities but preserved emotions for the award-winning documentary “Welcome to Chechnya.”

#328
Dmitry Vinnik — Technical Director/Supervisor, Silhouette Images

Dmitry Vinnik tells Chris about the tech behind his incredible VFX work on “Battlestar Galactica,” “Tron: Legacy,” “Final Destination 5,” and “Game of Thrones.”

#327
Concept Artist David Levy on NFTs

“Star Wars” and “Avatar” concept artist David Levy tells Chris how NFTs are shaking up the digital art marketplace, empowering artists—and changing the world.

#326
Beau Perschall & Dade Orgeron — Shutterstock & TurboSquid

CG content marketplace Turbosquid is undergoing some exciting changes. Join Beau Perschall and Dade Orgeron to find out what’s new—and what’s needed from you.

#325
Samuel Arsenault-Brassard & Alex Coulombe — NFTs and architecture

VR, architecture and NFTs meet in Samuel Arsenault-Brassard and Alex Coulombe’s work. They join Chris to discuss the good, bad and ugly of cryptocurrency.

#324
Franck Balson and Gabe Askew — Blur Studio

Blur Creative Director Franck Balson and CG Supervisor Gabe Askew talk cel-shading for Love, Death & Robots’ “Suits” and the trailer for Riot Games’ “Valorant.”

#323
David Yermack — Professor and Chair of Finance at New York University - Leonard N. Stern School of Business

NYU Professor of Finance David Yermack goes in-depth on demystifying NFTs to digital artists and explains how cryptocurrency is revolutionizing almost everything.

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