Pyro-ready volume shader
Achieve any kind of fire, smoke, or explosion effect with the new V-Ray Volume Shader.

Enjoy a seamless, real-time workflow for quick iterations without any asset conversions. Pre-production workflows are smoother than ever with the Chaos Vantage Hydra Delegate for Houdini. No new tools to learn. Stay within the workflow you know and trust while benefiting from high-quality, real-time previsualization for scene layout and lookdev right in the Houdini viewport.

Achieve any kind of fire, smoke, or explosion effect with the new V-Ray Volume Shader.
Do more in compositing with deep output support, the ability to render volumetric effects as mattes (holdouts), and enhanced Light Path Expressions for volumetrics.
Render volumetric effects noticeably faster thanks to numerous volumetric sampling improvements.

Turn any photo of a real-world surface into a render-ready, PBR material with all the necessary maps in just a few clicks. Part of Chaos Cosmos, the AI Material Generator is ideal for creating secondary materials that don’t require extensive art direction, letting you quickly shade your scenes without time-consuming setups or extra tools.

This update adds support for the latest Houdini version, ensuring you can stay fully up to date with your pipeline.
V-Ray for Solaris now delivers consistent results when rendering Houdini’s procedural feather. A new Cubic Samples option allows finer control over the tessellation of feather.

Customize Gaussian splats directly in Houdini without regenerating data, thanks to the new clipping functionality in V-Ray. Trim unwanted areas with ease and replace them with 3D models that blend naturally, ideal for integrating real-life scanned environments with 3D assets.

Create realistic night sky setups without relying on HDRIs. Build complete day-to-night timelapses with animatable parameters and achieve accurate results using real-world inputs such as date, time, and geo-location. You can also set everything manually and define custom positions for stars, the Moon, etc., to match any creative vision.

Bump effects appear consistent across test and final renders. Change the resolution of your renders as needed without having to tweak bump mapping.

Add stunning, natural-looking motion blur effects that follow non-linear trajectories of an object’s movement. Perfect for anything that speeds up, slows down, or changes direction - from a pendulum swing to a bouncing ball or swirling particles

Render textures in a more memory-efficient way without compromising quality, thanks to now being able to override the mip.map level of textures for a given object. Most beneficial when rendering heavily blurred and mid-to-background objects.