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Learn valuable tips and tricks to speed up your workflow with these V-Ray for 3ds Max video tutorials. 

Free demo scenes are included.

DISPLACEMENT & HAIR

Learn how to use V-Ray GPU supported features such as the displacement modifier, V-Ray Hair Material, and Ornatrix plugin. This scene is available for 3ds Max 2014 and up.

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DENOISER

In this video tutorial take a look at how the V-Ray Denoiser works, and what can be achieved with it. You’ll also learn how to use the V-Ray Denoiser as a standalone animation tool.

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Forest Pack Support

Use the Forest Pack scattering tool to easily create wooded landscapes, supported in V-Ray GPU rendering. You’ll see distributed rendering in action, too.

Sun & Sky

In this video tutorial, we’ll introduce the V-Ray sun and sky system, and its different sky models. You’ll learn how to use parameters to fine tune your scene.

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Clipper

This video demonstrates the V-Ray Clipper feature. This performs render-time sections, cut-outs, and booleans, and fills gaps in geometry left from cutting.

Volumetrics: Part 2

In part two, we examine VRayVolumeGrid. This loads and renders volumetric cache files, such as OpenVDB, Field3D, and PhoenixFD aura files.

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FUR (GPU)

In this V-Ray video tutorial, we’ll take a closer look at the “VRayFur” and how we can use it to create procedural fur and grass using the GPU.

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God Rays

This tutorial demonstrates how to use “VRayEnvironmentFog” to create a volumetric effect known as “God rays” using V-Ray for 3ds Max.

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