Embark on a creative journey with Vantage 2, update 2. With V-Ray Fur support, Vantage empowers you to craft realistic grass, fabrics, and carpet textures effortlessly. Or add intricate details to your scene geometry with the new Displacement feature. Read further down to see all new features since the official release of Vantage 2.
Create realistic carpets, rugs, animal pelts and even grass with Vantage’s support for V-Ray Fur. You can also achieve lifelike hair with precise highlights and customizable glint and glitter controls with the support for VRayHairNextMtl.
Create intricate geometric details from textures, ideal for designing bas-reliefs, pavements, brick/stone walls, and similar structures that are challenging to model manually.
What's new in Chaos Vantage 2, update 1
NVIDIA DLSS 3.5 denoiser
NVIDIA’s AI-powered DLSS 3.5 denoiser enhances rendering speeds by up to three times while preserving visual fidelity. It employs Ray Reconstruction to sharpen images and reduce noise, while panning around a scene. Enjoy a much better real-time experience allowing you to review and fine-tune scenes with exceptional quality, all while maintaining the accuracy of colors and lighting.
Create realistic frosted glass effects using the newly added refraction glossiness parameter in V-Ray Material.
What’s new in Chaos Vantage 2
Assign different light setups, materials, object transformation, and post-process looks to different cameras. Add animations for smooth transitions between different states. Easily recall and send them for batch rendering.
Light creation and placement
You can now create various types of lights directly in Vantage. Use the advanced placement options to achieve lookdev directly in Vantage without any DCC dependency.
Camera grouping with states override
Enjoy a much better and more structured method of grouping cameras and assigning states to these groups. Perfect for over-the-shoulder discussion with clients.
HDR Monitor support
Make your projects extra radiant with HDR monitor support.
Bring people and vegetation to life and create richer animations for your project presentations.
Add the most popular render elements, as well as object and material masks, to fine-tune your images in post.
Set the mood for your scenes with realistic environmental effects such as god rays, light shafts through windows, streetlights, with volumetric fog with realistic light scattering.
Easily create top-down or facade renderings with the orthographic camera projection.
Support for Mesh Lights
Turn any geometry into a direct light source for even more artistic lighting. Mesh lights are now rendered much faster than before.
V-Ray scenes can now be referenced via the VRayScene object allowing sharing of the entire scene between different V-Ray integrations.
NVIDIA AI Denoiser with upscaling
Employ the NVIDIA AI Denoiser when rendering high-quality output to automatically remove noise. Use the upscaling mode to increase the frame rate and responsiveness in interactive rendering.
Add plenty of dynamic lights to your scene without worrying about performance or resource constraints. Vantage implements NVIDIA RTXDI with its Direct light reservoir sampling feature.
Support for multiple UV channels
Enrich your projects by creating sophisticated materials such as stacking labels or adding decals with newly added support for multiple UV channels.
Quickly choose between quality and interaction speed with a single slider, allowing you to set Vantage for high-quality rendering or faster feedback.
Vantage 2.0 gets a facelift. Enjoy a refreshed user interface with a modern look and feel.
Support for AMD GPUs
Vantage can now run on DXR-compatible* AMD graphics cards.
Windows 10 with Update 2004 or newer (version 10.0.19041)
DXR compatible NVIDIA or AMD GPU (maximum of two)
For NVIDIA GPUs -RTX series or newer, required driver 515 or newer, recommended driver 530 or newer
For AMD GPUs - RX 6000 series or newer
System RAM should equal or exceed GPU memory (minimum 8GB RAM)