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V-Ray App SDK — Key features

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© Toni Bratincevic
V-Ray 6 rendering technology

Optimized rendering with specific scene setups such as V-Ray Environment Fog, Translucent materials, and the new Illumination mode.

Beyond rendering

Interactive post-processing capabilities such as the Light Mix and the new layer-based compositor are now built right into the new V-Ray Frame Buffer.

© Dabarti Studio
Scene intelligence

Built-in scene intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering.

© Gone Coyote
2x faster GPU rendering

Improved GPU architecture for faster rendering and extended feature support.

© Burrows
Multiple render modes

Output using any of V-Ray's hybrid rendering modes, including interactive and final frame rendering on CPUs or GPUs.

© Double Aye
Adaptive dome light

Smarter, more accurate image-based environment lighting with up to 7x faster rendering.

© Tonic CGI
Point & shoot camera

Automatic exposure and white balance functions help you create camera presets for perfect renders.

© Steelblue
Virtual reality

Develop content creation workflows for any type of VR application. Stereo panorama support is built in.

Scanned material library

Include a library of over 1000 ready-made photorealistic, scanned materials with your application. Additional Chaos Scans licensing required.

Learn more >

Sheen layer

Effortless simulation of fabrics like velvet, satin and silk with the new Sheen layer added to the V-Ray Material.

Coat layer

Creating layered materials with reflective coatings is now easier than ever with the new Coat layer added to the V-Ray Material.

Car Paint 2 Material

The new V-Ray Car Paint Material’s super-realistic paint flakes take automotive renders to a whole new level.

V-Ray Profiler

Get reports on the time spent calculating shaders and volumes in your scenes. Locate all hot spots in your scene and optimize pipelines for even faster rendering.

Support for Apple M1

macOS users can now unleash the full power of their M1-powered devices with native support for Apple’s new ARM-based processors.

Material library

Efficiently choose from a library of over 500 render-ready materials including metals, glass, wood, and more. High-quality previews show you exactly what your materials will look like.


MPC © Faraday Future
All the power, without the complexity.

V-Ray App SDK gives you complete freedom to create any end-user solution with full access to V-Ray's deep feature set under the hood.

© Forge & Morrow
Flexible approach to rendering.

Transform your own 3D format, or import V-Ray scenes from other applications. Modify scenes interactively and output using any of V-Ray's versatile rendering modes.

© Elmar Glaubauf
Granular control

Change any aspect of a scene at render-time with interactive editing of lights, materials, geometry and more.

© Forge & Morrow
Workflow management

Merge, split, filter and export V-Ray scenes. Manage distributed rendering. Access intermediate results and react to events.

© Forge & Morrow
Smart GPU mode

API functions for automatic on/off of UI elements depending on the user scene and features that are supported on GPU.

Den Brooks - Forest© Den Brooks
API with improved V-Ray Proxy support

Easy import and export of data, more control when making changes to V-Ray Proxies as well as sharing data for preview or conversion.

Learning resources

Full API reference guide and self-paced training program are included with the SDK.

© Zombie Studio
Custom training

For any industry, custom on-site developer training is available.

© Toni Bratincevic
Developer support

Supported by the programmers who develop V-Ray App SDK and use it every day.

© Ken Vollmer
Developer licenses

Developer licenses are available and compatible with your existing V-Ray render nodes.

UV Texture Sampler

With this new tool, available inside V-Ray App SDK, you can quickly preview textures.

Get in touch

Contact us to evaluate our SDK solutions.
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