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© Wolfgang Ortner cgwarehouse
© Wolfgang Ortner cgwarehouse

V-Ray App SDK — Key features

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V-Ray

© Toni Bratincevic
V-Ray 6 rendering technology

Optimized rendering with specific scene setups such as V-Ray Environment Fog, Translucent materials, and the new Illumination mode.

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Beyond rendering

Interactive post-processing capabilities such as the Light Mix and the new layer-based compositor are now built right into the new V-Ray Frame Buffer.

© Dabarti Studio
Scene intelligence

Built-in scene intelligence delivers faster ray tracing, cleaner sampling and more accurate rendering.

© Gone Coyote
2x faster GPU rendering

Improved GPU architecture for faster rendering and extended feature support.

© Burrows
Multiple render modes

Output using any of V-Ray's hybrid rendering modes, including interactive and final frame rendering on CPUs or GPUs.

© Double Aye
Adaptive dome light

Smarter, more accurate image-based environment lighting with up to 7x faster rendering.

© Tonic CGI
Point & shoot camera

Automatic exposure and white balance functions help you create camera presets for perfect renders.

© Steelblue
Virtual reality

Develop content creation workflows for any type of VR application. Stereo panorama support is built in.

Scanned material library

Include a library of over 1000 ready-made photorealistic, scanned materials with your application. Additional Chaos Scans licensing required.

Learn more >

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Sheen layer

Effortless simulation of fabrics like velvet, satin and silk with the new Sheen layer added to the V-Ray Material.

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Coat layer

Creating layered materials with reflective coatings is now easier than ever with the new Coat layer added to the V-Ray Material.

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Car Paint 2 Material

The new V-Ray Car Paint Material’s super-realistic paint flakes take automotive renders to a whole new level.

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V-Ray Profiler

Get reports on the time spent calculating shaders and volumes in your scenes. Locate all hot spots in your scene and optimize pipelines for even faster rendering.

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Support for Apple M1

macOS users can now unleash the full power of their M1-powered devices with native support for Apple’s new ARM-based processors.

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Material library

Efficiently choose from a library of over 500 render-ready materials including metals, glass, wood, and more. High-quality previews show you exactly what your materials will look like.

SDK

MPC © Faraday Future
All the power, without the complexity.

V-Ray App SDK gives you complete freedom to create any end-user solution with full access to V-Ray's deep feature set under the hood.

© Forge & Morrow
Flexible approach to rendering.

Transform your own 3D format, or import V-Ray scenes from other applications. Modify scenes interactively and output using any of V-Ray's versatile rendering modes.

© Elmar Glaubauf
Granular control

Change any aspect of a scene at render-time with interactive editing of lights, materials, geometry and more.

© Forge & Morrow
Workflow management

Merge, split, filter and export V-Ray scenes. Manage distributed rendering. Access intermediate results and react to events.

© Forge & Morrow
Smart GPU mode

API functions for automatic on/off of UI elements depending on the user scene and features that are supported on GPU.

Den Brooks - Forest© Den Brooks
API with improved V-Ray Proxy support

Easy import and export of data, more control when making changes to V-Ray Proxies as well as sharing data for preview or conversion.

Learning resources

Full API reference guide and self-paced training program are included with the SDK.

© Zombie Studio
Custom training

For any industry, custom on-site developer training is available.

© Toni Bratincevic
Developer support

Supported by the programmers who develop V-Ray App SDK and use it every day.

© Ken Vollmer
Developer licenses

Developer licenses are available and compatible with your existing V-Ray render nodes.

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UV Texture Sampler

With this new tool, available inside V-Ray App SDK, you can quickly preview textures.

Get in touch

Contact us to evaluate our SDK solutions.
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