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Sep 4, 2013
Chaos Group Releases V-Ray 3.0 for 3ds Max Beta
New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade 

Sofia, Bulgaria – September 4, 2013 – Chaos Group has announced the beta program for V-Ray 3.0 for 3ds Max - the most complete lighting, shading and rendering toolkit on the market. Everything an artist or full scale production team needs to tackle tight timelines comes standard with V-Ray 3.0. Beta testers will have direct access to the Chaos Group team, which will help make this artist-driven package even more appealing to VFX, arch-viz, and industrial design users in the coming months.  

Speed will be the first improvement most users will notice as ray tracing calculations are running up to 5 times faster. Also debuting is a new simplified user interface design that provides quick access to common controls and settings. With Production Presets and Quick Settings right up front, users can fine tune quality and speed from the start of their design process, helping them be more efficient. Another point of efficiency will be the new Progressive Production Rendering; an intuitive one-click action that allows artists to set up a scene in seconds and iterate quickly, even when using V-Ray’s most complex features.

Over the beta period, Chaos Group will roll-out a new XML, cross-application material format called VRmats that can be universally transferred across multiple V-Ray host applications.

“Speed and simplicity remain at the core of V-Ray 3.0’s roadmap because that’s what our users want,” said Vladimir Koylazov, Chaos Group Co-founder and Lead Developer of V-Ray. “Our community is very active and very collaborative, which is a great situation to be in if you want artist feedback. V-Ray 3.0 is their proof that we hear them loud and clear."

V-Ray 3.0 has taken their need for speed and extended it to tasks where time has always been crucial for artists. That means general ray tracing is on average 2-3x faster, and hair rendering speeds are clocking in at up to 15x the previous rate. V-Ray 3.0 will also introduce support for a variety of open source technologies including Alembic, OpenEXR 2.0 and Deep Image Data, OpenColorIO, and Open Shading Language [OSL].

“Productions of all sizes are about to get a lot more out of V-Ray,” added Lon Grohs, VP of Business Development at Chaos Group. “V-Ray 3.0 is our pipeline-ready answer to any production problem that takes away from the creative process.”

For the complete list of new features and upgrades, please visit v-ray.com, a new home for the V-Ray community.

Pricing and Availability

V-Ray 3.0 Beta for 3ds Max is now available for users who already own a V-Ray for 3ds Max License. This release also marks the introduction of several new licensing choices and policies.

Universal Render Nodes

New universal V-Ray Render Nodes support network rendering and distributed rendering across multiple platforms (including 3ds Max and Maya, with Rhino, Softimage and SketchUp to be added in the future).

Unified Licensing

In V-Ray 3.0 the User license and Render Nodes are licensed separately. This allows for unified licensing across applications and reduces the cost for individual User licenses. The new price of V-Ray 3.0 for 3ds Max User license + 1 V-Ray 3.0 Render Node is $1050/ €750. Single V-Ray Render Nodes 3.0 cost $350 /€250.

Upgrade Bundles

Customers upgrading from V-Ray 1.5 and V-Ray 2.0 will have several cost effective options. V-Ray 1.5 upgrades start at $980/€700; while V-Ray 2.0 upgrades start at $420/€300. Users who purchased V-Ray 2.0 for 3ds Max between 4 August 2013 and the V-Ray 3.0 for 3ds Max official release date will be eligible for a free upgrade.

Flexible Term Licensing

New flexible options for monthly and annual licensing are now available.

For full pricing information on every licensing type, please visit the Chaos Group website.

About Chaos Group

Chaos Group is a leading provider of innovative rendering solutions for the media, entertainment, and design industries. For over a decade our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. We work closely with our customers from around the world to ensure we’re creating the best tools for their workflow. Inspired by their imaginative creations, we passionately pursue advances in rendering technology and continue to improve the software needed to communicate their vision.

We proudly support the 3D community with our advanced software solutions: V-Ray® for Autodesk® 3ds Max®, V-Ray® for Autodesk® Maya®, V-Ray® for Autodesk® Softimage®, V-Ray® for Rhino®, V-Ray® for SketchUp®, Phoenix FD and Pdplayer.

Jul 8, 2013
Chaos Group to Preview V-Ray 3.0 at SIGGRAPH 2013
Industry Leaders Will Take Center Stage at Chaos Group’s SIGGRAPH V-Ray Day and V-Ray User Event in LA

Industry Leaders Will Take Center Stage at Chaos Group’s SIGGRAPH V-Ray Day and V-Ray User Event in LA

Sofia, Bulgaria – July 8, 2013 – Mark your calendar. At SIGGRAPH 2013, Chaos Group and some of the VFX industry’s top artists are joining forces. Together they will host two events packed tight with production run-downs of commercial spots, television shows, game cinematics, and blockbuster films including “Star Trek Into Darkness,” “Oblivion," and "Iron Man 3." SIGGRAPH visitors will also see a sneak preview of Chaos Group’s next major release: V-Ray 3.0.

“V-Ray Day at SIGGRAPH” will be held at the SIGGRAPH expo center (room 203A) on Wednesday, July 24. Its exclusive presentations will feature supervisors from ILM, Digital Domain, Method Studios, Scanline VFX, Pixomondo and Zoic Studios and will show off the ways V-Ray continues to support VFX artists. This event will be held in two sessions and will be open to all SIGGRAPH attendees (see the full program and register for this event).

At the Chaos Group/Trinity3D booth at the Expo floor, Chaos Group will be previewing V-Ray 3.0 and holding master classes in Phoenix FD and V-Ray for Maya (booth 110). Together with partners NVIDIA (booth 803) and BOXX Technologies (booth 659), the Chaos Group team will also be demonstrating the latest advancements in V-Ray RT.

Participation in two Birds of a Feather sessions (BoF) will give Chaos Group’s development team a chance to unearth some of V-Ray’s 3.0 key technical aspects. In the first session, V-Ray creator Vlado Koylazov will share details about deep compositing support in V-Ray 3.0 (22 July 4:00 p.m. - 5:00 p.m., room 213B); while Chaos Group developer Ivan Mavrov will demo Open Shading Language support at an OSL BoF session (22 July 6:00 p.m. - 7:00 p.m., Hilton Anaheim - Malibu).

“V-Ray User Event – Los Angeles” is a post-SIGGRAPH event that will be hosted at The Gnomon School of Visual Effects. Starting at 6 p.m. on July 26, artists from Pixomondo will demonstrate how V-Ray was used on “Oblivion” and “Star Trek Into Darkness,” while Blur will highlight the game cinematics of “Batman: Arkham Origins" and “The Elder Scrolls Online.” This event is open to the public (see the full program and register for this event).

“We can feel the momentum growing in our community, and the artwork we are seeing speaks volumes about the talent our users are unleashing,” said Lon Grohs, VP of Business Development at Chaos Group. “It’s going to be exciting to reveal some of our latest developments at SIGGRAPH, and see where they take us next.”

Request a promotional code for a free pass to the SIGGRAPH exhibition floor at siggraph2013@chaosgroup.com. The pass will grant you access to the Chaos Group booths and room 203A where V-Ray Day will be held.

Additional information can be viewed at Chaos Group’s dedicated SIGGRAPH page.

About Chaos Group

Chaos Group is a leading provider of innovative rendering solutions for the media, entertainment, and design industries. For over a decade our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. We work closely with our customers from around the world to ensure we’re creating the best tools for their workflow. Inspired by their imaginative creations, we passionately pursue advances in rendering technology and continue to improve the software needed to communicate their vision.

We proudly support the 3D community with our advanced software solutions: V-Ray® for Autodesk® 3ds Max®, V-Ray® for Autodesk® Maya®, V-Ray® for Autodesk® Softimage®, V-Ray® for Rhino®, V-Ray® for SketchUp®, Phoenix FD and Pdplayer.

May 15, 2013
Chaos Group’s V-Ray 1.6 for SketchUp Now in Open Beta
Significant Enhancements to Rendering Speed, Workflow, Visualization and Lighting Features; Ready for Use in Professional Design and Engineering Projects

Significant Enhancements to Rendering Speed, Workflow, Visualization and Lighting Features; Ready for Use in Professional Design and Engineering Projects

Sofia, Bulgaria – 15 May 2013 – Artists, architects and designers always want their software to do more. More detail, more speed, more quality. Today, with the announcement of Chaos Group’s V-Ray 1.6 for SketchUp open beta, these users now have the biggest expansion to SketchUp’s rendering capabilities right at their finger tips. More is here.

This massive upgrade to V-Ray for SketchUp includes a series of new feature introductions that enhance visualization workflow and render quality (V-Ray RT®V-Ray Dome Light) and streamline scene complexity (V-Ray Proxy).

“With 16 new features designed and accounted for, V-Ray 1.6 for SketchUp has become the most robust, and artist-friendly render application SketchUp users have ever seen,” said Corey Rubadue, Chaos Group product manager, V-Ray for SketchUp. “And it’s only going to get better in the future.”

As part of this update, V-Ray 1.6 for SketchUp will offer architects and designers access to proven V-Ray technologies that accelerate the creative process. For example, with V-Ray Proxies users can now achieve exceptionally high levels of detail and modeling complexity while efficiently rendering massive amounts of geometry in the blink of an eye. Proxies can also be shared between V-Ray versions giving architects the ability to share models between 3ds Max, Maya, Softimage and Rhino.

“V-Ray 1.6 for SketchUp should be part of every designer’s digital toolset; it’s fast, simple, and seamlessly integrated, which allows you to explore ideas without leaving the application,” said Jorge Barrero, senior associate at Gensler. “The recent addition of V-Ray RT gives me instant feedback on my lighting, while V-Ray Dome Lights lets me push the quality of my renders to a whole new level. As a long time user, it’s pretty exciting.” 

Key Features for V-Ray 1.6 for SketchUp

Rendering Engine Upgrades:

  • V-Ray RT – This CPU-supported rendering engine streamlines scene setup and provides instant visual feedback directly in SketchUp for quicker design, material, and lighting decisions.

Lights:

  • Dome Light – Creates simple, artifact-free image-based lighting using importance sampling of HDR images. This technique greatly optimizes light tracing and GI precision. 
  • Lights as Components – V-Ray lights can now be part of a SketchUp component, making the process of changing the design and settings of multiple lights at once much easier.
  • Sphere Light – Creates spherically shaped area lights.

Geometry:

  • V-Ray Proxy  Manages scene memory and efficiently renders large amounts of geometry to increase detail and complexity in scenes. V-Ray Proxy objects are dynamically loaded and unloaded at render time, which saves vital RAM resources. 

For the full list of features, click here.

Chaos Group is also releasing a set of materials that will help their users experience the benefits of V-Ray 1.6 for SketchUp even faster. Those materials include: help documentation, a dedicated beta forumtutorials, and videos explaining the new features.

“V-Ray for SketchUp is phenomenal, and the ability to control lights by layers is genius!” said Ramy Hanna, partner and 3D artist at Tiltpixel. “Now I can produce different lighting scenarios based on scene tabs. It’s like Chaos Group looked at SketchUp’s strengths and decided to build my favorite V-Ray features on top of them.”

Pricing and Availability

The free open beta of V-Ray 1.6 for SketchUp is available for SketchUp 8 on both the Windows and OS X platforms - 32bit only. It can be downloaded right now by applying for the public beta program on Chaos Group’s website.

Pricing for V-Ray 1.6 for SketchUp will remain unchanged ($800). The upgrade price from V-Ray 1.49 for SketchUp or lower is $320. Users who purchased V-Ray for SketchUp between April 15, 2013 and the official release date will be eligible for a free upgrade.

About Chaos Group

Chaos Group is a leading provider of innovative rendering solutions for the media, entertainment, and design industries. For over a decade our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, and it has become the rendering engine of choice for renowned international studios. We work closely with our customers from around the world to ensure we’re creating the best tools for their workflow. Inspired by their imaginative creations, we passionately pursue advances in rendering technology and continue to improve the software needed to communicate their vision.

We proudly support the 3D community with our advanced software solutions: V-Ray® for Autodesk® 3ds Max®, V-Ray® for Autodesk® Maya®, V-Ray® for Autodesk® Softimage®, V-Ray® for Rhino®, V-Ray® for SketchUp®, Phoenix FD and Pdplayer.

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© 2022 Chaos Software EOOD. All Rights reserved. Chaos®, V-Ray® and Phoenix FD® are registered trademarks of Chaos Software EOOD in Bulgaria and/or other countries.

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