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#155: January 2, 2018
John Cipriani, Carlos Ortega & Lip Comarella – THU 2017
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Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill

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#154: December 25, 2017
Maxx Burman – Kitbash3D
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Get into the creative business with KitBash3D founder, VFX artist, game developer and businessman Max

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#153: December 18, 2017
Shisha van Horn
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Turning back the clock 24 years with CGI and architecture pioneer Shisha

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#152: December 11, 2017
Miguel Ortega — The Ningyo
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Want to make a short film? Listen to this interview with The Ningyo director Miguel Ortega to find out how to do it — and what not to do

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#151: December 5, 2017
Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz — THU 2017
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Architecture, movie, and game design with Kilograph and CG Architect founders. Plus, a fascinating chat with a UX expert.

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#150: November 27, 2017
Corey Harper & Ramy Hanna — Tiltpixel
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How the latest tech is helping Tiltpixel create incredible architectural images and movies.

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#149: November 20, 2017
Manuel Carrasco, Ruairi Robinson, David Levy, Ryan Woodward — THU 2017
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Four exceptional film and game artists talk about saving animals, short films – and responding to pressure.

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#148: November 13, 2017
Lars Lerup — Rice School of Architecture
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How can we stop architecture from being boring?

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#147: November 6, 2017
Kevin Gøhler and Pedro Fernandes — THU2017
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How to run a successful YouTube channel, and a deep dive into the theory of arch viz

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#146: October 30, 2017
John SanGiovanni — Visual Vocal
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Meet the tech genius who’s simplifying meetings in VR.

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#145: October 23, 2017
Ian Spriggs, Scott Eaton, Steven Wang & Phil Liu — THU2017
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VFX and gaming artists gather in 2-for-1 THU podcast.

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#144: October 15, 2017
Nimrod Friedmann & Carlie Pratt — Cl3ver
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Presenting the people behind this game-changing browser-based renderer.

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#143: October 10, 2017
Mahmoud Alkawadri
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Arch viz and VFX with a poster child of THU.

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#142: October 2, 2017
Ben Bancroft and Bret Fisher – ArcMedia
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Arch viz firm talks Corona, Phoenix – and luxury yachts.

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#141: September 26, 2017
Paul Nicholls – Factory Fifteen
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Co-founder of innovative arch viz and filmmaking studio talks to Chris about Corona, collaboration, and how to build virtual worlds.

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#140: September 18, 2017
Johnny Gibson – Pixomondo
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The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.

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#139: September 10, 2017
Fabio Palvelli & Jason Bergeron — d2 Conferences
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Meet the minds behind one of the world’s most important arch viz gatherings.

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#138: September 4, 2017
Darren Hendler — Digital Domain
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Discussing digital humans with DD’s resident expert.

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#137: August 28, 2017
Ondrej and Vlado – Corona and V-Ray
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When two celestial bodies line up, it can produce a beautiful Corona.

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#136: August 21, 2017
Marc Petit and Ken Pimentel – Epic Games
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Epic and Chaos announce a team-up — but what does it mean for users?

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#135: August 14, 2017
Jay Busch and Mike Seymour – Wikihuman
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Wikihuman members on making Digital Mike.

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#134: August 7, 2017
Josh Scherr – Naughty Dog
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Getting into games with Uncharted’s writer.

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#133: July 31, 2017
Chris Knight & Phill Crowe — The Mill
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From London to LA with two rock stars of VFX.

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#132: July 24, 2017
Lon and David — The End of Rendering
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RIP rendering. It was nice to know you.

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#131: July 17, 2017
Alex Nice
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Elysium and Pacific Rim artist talks VR, VFX, and Concept Art.

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