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#163: February 26, 2018
Vlado — V-Ray Next
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Chris spends some time with Vlado getting the lowdown on V-Ray Next

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#162: February 20, 2018
Alex McDowell — World Building Institute
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World building - the storytelling process every 3D artist and designer should build into their work.

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#161: February 12, 2018
Dan Thron and Justin Goby Fields — Martini Giant — The Last Jedi Part 2
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Chris, Dan, and Justin find common ground in the second part of their epic Star Wars discussion

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#160: February 5, 2018
Viki Chan — Digital Domain
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Behind the scenes of Black Panther, Fast & Furious 8, and Beauty and the Beast with this on-set data integration lead

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#159: January 29, 2018
Dan Thron and Justin Goby Fields — Martini Giant — The Last Jedi
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Was The Last Jedi a great Star Wars movie? A new voice offers his take

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#158: January 22, 2018
Grayson Davis, Eric Miller, Daniel Wade & Te "Ford" Hu — THU 2017
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And now, a word from THU’s sponsors: Gnomon, Lenovo and ArtStation

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#157: January 15, 2018
Greg Teegaden – Digital Domain
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From the jurassic era to outer space and the high seas with DD VFX supervisor

#156: January 8, 2018
Daniel Thron & David Tracy – Martini Giant – The Last Jedi
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Welcome in the new year with an epic discussion of the highs and lows of the latest Star Wars episode

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#155: January 2, 2018
John Cipriani, Carlos Ortega & Lip Comarella – THU 2017
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Join Chris for a discussion of mobile gaming, tablet rendering and artistic skills in this THU double-bill

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#154: December 25, 2017
Maxx Burman – Kitbash3D
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Get into the creative business with KitBash3D founder, VFX artist, game developer and businessman Max

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#153: December 18, 2017
Shisha van Horn
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Turning back the clock 24 years with CGI and architecture pioneer Shisha

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#152: December 11, 2017
Miguel Ortega — The Ningyo
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Want to make a short film? Listen to this interview with The Ningyo director Miguel Ortega to find out how to do it — and what not to do

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#151: December 5, 2017
Keely Colcleugh & Jeff Mottle; Jessica Rudzewicz — THU 2017
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Architecture, movie, and game design with Kilograph and CG Architect founders. Plus, a fascinating chat with a UX expert.

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#150: November 27, 2017
Corey Harper & Ramy Hanna — Tiltpixel
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How the latest tech is helping Tiltpixel create incredible architectural images and movies.

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#149: November 20, 2017
Manuel Carrasco, Ruairi Robinson, David Levy, Ryan Woodward — THU 2017
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Four exceptional film and game artists talk about saving animals, short films – and responding to pressure.

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#148: November 13, 2017
Lars Lerup — Rice School of Architecture
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How can we stop architecture from being boring?

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#147: November 6, 2017
Kevin Gøhler and Pedro Fernandes — THU2017
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How to run a successful YouTube channel, and a deep dive into the theory of arch viz

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#146: October 30, 2017
John SanGiovanni — Visual Vocal
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Meet the tech genius who’s simplifying meetings in VR.

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#145: October 23, 2017
Ian Spriggs, Scott Eaton, Steven Wang & Phil Liu — THU2017
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VFX and gaming artists gather in 2-for-1 THU podcast.

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#144: October 15, 2017
Nimrod Friedmann & Carlie Pratt — Cl3ver
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Presenting the people behind this game-changing browser-based renderer.

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#143: October 10, 2017
Mahmoud Alkawadri
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Arch viz and VFX with a poster child of THU.

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#142: October 2, 2017
Ben Bancroft and Bret Fisher – ArcMedia
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Arch viz firm talks Corona, Phoenix – and luxury yachts.

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#141: September 26, 2017
Paul Nicholls – Factory Fifteen
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Co-founder of innovative arch viz and filmmaking studio talks to Chris about Corona, collaboration, and how to build virtual worlds.

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#140: September 18, 2017
Johnny Gibson – Pixomondo
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The James Bond of the VFX industry talks about his work on the Matrix, X-Men and How the Grinch Stole Christmas.

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#139: September 10, 2017
Fabio Palvelli & Jason Bergeron — d2 Conferences
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Meet the minds behind one of the world’s most important arch viz gatherings.

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