Phoenix allows us to rapidly simulate Fire and Smoke effects for projects with short deadlines and iterate looks without leaving Maya - saving valuable artist time.
Saker Klippsten, CTO, Zoic Studios
Chaos® Phoenix is capable of a wide range of effects including fire, smoke, liquids, flames, explosions, rigid body simulations, ocean waves, mist and splashes to list just a few. Quick presets and fast setup make it easy to get started, and its powerful simulation engine offers complete control over more complex effects.
Chaos Phoenix is an all-in-one solution for fluid dynamics in 3ds Max and Maya. Simulate realistic fire, smoke, liquids, ocean waves, splashes, spray, mist and more.
Built for 3D artists who want to create fluid dynamic effects that are fast to set up and easy to control.
Preview and render interactively in the viewport. Fine-tune simulations on the fly.
Create all types of physically-based fluid effects with fast, smart controls for rendering, retiming and refining simulations.
Phoenix is integrated seamlessly with Autodesk 3ds Max and Maya and optimized to render with V-Ray® and Corona.
Compatible with industry-standard tools and formats such as OpenVDB and Alembic, as well as Krakatoa and thinkingParticles for 3ds Max.

Chaos Phoenix 5, update 2 adds support for Autodesk 3ds Max 2025 and Maya 2025. Packed with powerful new features to give you even more creative control and open up new exciting simulation possibilities. That’s not all — we’ve also made a number of user interface enhancements and implemented significant speed ups, allowing you to get the job done faster and more efficiently — leaving you with more time to unleash your creativity.


Check out the full list of features available in the Phoenix for 3ds Max and Maya simulation software.