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© Shi Quin
© Shi Quin

Speed up your simulations.

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Flexible network rendering

Take advantage of running several simulations on several different network machines.

Easy to manage

Run a simulation without a user interface on a local or remote machine using Backburner, Deadline, or another render manager.

Efficient

Keep working and offload simulation tasks to other machines.

Cost-effective

Simulation nodes are an affordable way to speed up simulation workflow.

Universal

Simulation node licenses support both Phoenix for 3ds & Phoenix for Maya.

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Or find a local reseller >

Simulation Licenses allow you to run different simulations in parallel via render managers such as Thinkbox Deadline and Backburner. However, currently you cannot distribute a single simulation over multiple machines.

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