This week’s podcast guest, Carlos Fueyo, checks all Chris’ boxes for architecture, VFX, and real-time. After working alongside theoretical architecture legend Lebbeus Woods, Carlos provided stunning visual effects for movies including Priest, Super 8, and Avengers: Age of Ultron. He then set himself up as a studio working on VFX, architectural, virtual reality, and real-time projects, including evil base compendium, LAIR.
Today, Carlos is investigating real-time filmmaking via an intriguing short film entitled “Replica” while working on effects for a yet-to-be-revealed Marvel project. Carlos gives his thoughts on how real-time is turning filmmaking on its head and some of the new challenges it presents in keeping content fresh.
Playard Studios | Post-production & VFX Studio >
Lair: Radical Homes and Hideouts of Movie Villains >
Chaos interview with Carlos on “Lair” >
5:25 Carlos’ origin story
9:17 Discovering V-Ray and working with Lebbeus Woods
14:55 Getting into VFX
21:38 Returning to Miami
24:05 Building “Lair”
29:24 Discovering real-time
38:59 How real-time is revolutionizing VFX
48:33 Looking into the future
55:19 Avoiding certain looks
59:35 Finding the story in concept art