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Articles by Emanuele Lecchi

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The Qt-fication of V-Ray

In this first post from Chaos' Innovation Lab, we're taken through the laborious path that leads to the Qt-fication of V-Ray's UIs under Autodesk 3ds Max.

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How Adaptive Bucket Splitting speeds up V-Ray’s rendering

The latest V-Ray for 3ds Max hotfix makes bucket rendering faster than ever before. Find out how Chaos’ clever algorithm solved this age-old computing problem.

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