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Press Releases

© William Binet
Chaos Group Launches V-Rаy for NUKE

Fully Integrated Ray Traced Rendering Now Available for The Foundry's Industry-Standard Compositing Tool

© William Binet
Chaos Group Releases Major Update – V-Rаy 3.1 for Maya

Today, Chaos Group announces the immediate availability of V-Ray 3.1 for Maya.

© William Binet
Chaos Group to Host VR Bar at SIGGRAPH 2015

VR Installations Include Legend3D’s Project for “Crimson Peak”; V-Ray Days’ Return Features Method Studios, Atomic Fiction, and Ruairi Robinson

© William Binet
Chaos Group’s New V-Ray 3.2 for 3ds Max is VR-Ready

Advanced VR Rendering and 3ds Max 2016 Compatibility in Latest Free Update

© William Binet
Chaos Group Releases V-Ray 3.0 for 3ds Max SP1

Improved Render Speeds, New Microfacet GTR / GGX BRDF, and Major Advancements in GPU Rendering Now Available

© William Binet
Chaos Group Releases V-Ray 3.0 for Maya

Substantial Upgrade to Rendering Pipeline with Improved Ray Tracing Performance and New Progressive Image Sampler

© William Binet
Chaos Group’s V-Ray comes to The Foundry’s MODO, NUKE and KATANA

Development collaboration brings popular VFX, broadcast and design renderer to industry-standard apps

© William Binet
Meet Chaos Group Labs: LA’s New CG Think Tank

R&D Center for Creative Projects; Current Initiatives Include Advances in Digital Filmmaking, Virtual Reality, and the Wikihuman Project

© William Binet
Chaos Group to Host Two “V-Ray Days” at SIGGRAPH 2014

ILM, Method Studios, and Digital Domain Among Featured Presenters, Real Time Live Event Showing Rendering Advancements for Independent Filmmaking

© William Binet
Chaos Group To Present Future of Architectural Visualization at 2014 AIA National Convention

Industry Standard for Architectural Rendering Highlighted by Visionaries from Gensler, BIG, and studioJDK Architects; New V-Ray Virtual Reality Integration

© William Binet
Chaos Group Spotlights Students and Independent Films at FMX 2014

Industry Pros and Indie Filmmakers Offer Courses on Lighting, Creature Design, and VFX for Films; Presentations from Students on Award-Winning Shorts

© William Binet
Chaos Group Announces V-Ray 3.0 for Maya Beta

Faster Ray Tracing, Progressive Rendering, and Open Source Support Bring Speed and Flexibility to VFX Artists; Advanced Skin Shader and Improved SSS Round Out Powerful New Feature Set

© William Binet
Chaos Group Ships V-Ray 3.0 for 3ds Max

Versatile Lighting, Shading, and Rendering Toolkit for 3ds Max Delivers Powerful New Feature Set; Production-Ready for Teams of Any Size

© William Binet
Chaos Group Releases V-Ray 2.0 for Rhino

Popular Renderer for Rhino Gets Major Overhaul Across the Board; Speed, Workflow, Lighting, and Material Improvements; Free for V-Ray 1.5 for Rhino Customers

© William Binet
Chaos Group Ships V-Ray 2.0 for SketchUp

25 New Features Target Speed, Lighting and Visualization Quality; 64-Bit Rendering, V-Ray RT for CPU and GPU, Plus Support for SketchUp 2013 Now Available

© William Binet
Chaos Group Releases V-Ray 3.0 for 3ds Max Beta

New UI design, Progressive Production Rendering, Cross-Application Shader Format, and Rendering Speed Improvements Highlight the Artist-Inspired Upgrade

© William Binet
Chaos Group to Preview V-Ray 3.0 at SIGGRAPH 2013

Industry Leaders Will Take Center Stage at Chaos Group’s SIGGRAPH V-Ray Day and V-Ray User Event in LA

© William Binet
Chaos Group’s V-Ray 1.6 for SketchUp Now in Open Beta

Significant Enhancements to Rendering Speed, Workflow, Visualization and Lighting Features; Ready for Use in Professional Design and Engineering Projects

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