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Press Releases

© William Binet
Chaos Group Releases V-Ray Next for Rhino

Photoreal Renderer Becomes Project Control Center, Bringing New Abilities to Rhino and Grasshopper

© William Binet
Chaos Group Launches One-Click Cloud Rendering Service

Unlimited Rendering Power for 3D Artists and Designers; No Hidden Fees

© William Binet
Chaos Group Releases V-Ray Next for SketchUp

Premier Photorealistic Renderer for SketchUp Now Up to 7x Faster with New 3D Scene Intelligence

© William Binet
Chaos Group Releases V-Ray for Unreal

World’s Most Popular Rendering Technology Comes to Unreal, Joining Real-Time and Ray Tracing in a Single Pipeline

© William Binet
Chaos Group Doubles Down on Rendering Solutions for Cinema 4D

Announces Acquisition of V-Ray for Cinema 4D, Plans for Corona for Cinema 4D

© William Binet
Chaos Group Launches V-Ray Next for Maya

Next-Gen Rendering Technology Now Available for Maya Artists; Faster Speeds and Workflows
Through AI, GPU, and Smart Tech

© William Binet
Chaos Group Debuts New Real-Time Ray Tracing Technology at SIGGRAPH

Project Lavina Demonstrates Photorealistic Computer Graphics Rendering at up to 90 Frames Per Second on New NVIDIA Turing-based Quadro RTX GPUs

© William Binet
CHAOS GROUP OPENS V-RAY CLOUD BETA WITH FREE RENDERING FOR A LIMITED TIME

World’s Simplest Cloud Rendering Service Leverages Google Cloud for Ultra-Fast Renders; Open Beta Includes Free Credits Until Launch

© William Binet
Chaos Group Releases V-Ray for Houdini Beta

Academy Award-Winning Renderer Now Available for SideFX’s Popular Visual Effects Software

© William Binet
V-Ray Days SIGGRAPH Summons Thanos for a VFX Breakdown

A Behind-the-Scenes Look at Blockbuster Films and Hit TV Shows; Digital Domain, Method Studios, ILM and Scanline VFX Among Featured Presenters

© William Binet
Chaos Group Launches V-Ray Next for 3ds Max

Photorealistic Ray Tracer Enters Next Stage with the Help of Scene Intelligence, AI and 2x Faster GPU Rendering

© William Binet
Chaos Group Launches V-Ray for Unreal Beta

Seamless Import of V-Ray Scenes into Real-Time; Ray Traced Rendering Now Available in Unreal for Architecture, Automotive and Design

© William Binet
Chaos Group Unveils New GPU Rendering Architecture at GTC 2018

Advances in V-Ray to Double the Speed of GPU Production Rendering

© William Binet
Chaos Group Lines Up Star Trek, Games and Animated TV for FMX 2018

Pixomondo, Cube Creative and RealtimeUK Among V-Ray Day Speakers; New Mars Design Contest with HP

© William Binet
Chaos Group Initiates Total Chaos — New Two-day Event for 3D Artists & Developers

V-Ray Developers Organize Event Dedicated to the Future of Rendering; Blur, Method Studios, Nurulize and Intel on as Speakers

© William Binet
5,700 AEC Professionals Weight in on Future of the Industry in New Chaos Group Technology Report

Architects and Architectural Visualization Experts from Over 70 Countries Respond to Questions about Virtual Reality, Cloud Rendering and Other Industry Changes

© William Binet
Neoscape Visualizes Revitalized Shanghai Waterfront in Futuristic 4K Video

Stereoscopic 3D Film Blends V-Ray Visual Effects with Live Action to Highlight John Portman & Associates’ Design for Yangpu Ba Dai Tou

© William Binet
The Making of 'The Ningyo,' How Two VFX Artists Created an Award-winning Short Sci-fi/ Fantasy Film in Their Living Room

Filmmakers Miguel Ortega and Tran Ma Spent Three Years Making Their Crowdfunded Indie Short; Realized with Support from Chaos Group’s Partners in Art Program

© William Binet
Chaos Group Releases V-Ray 3.6 for SketchUp

Streamlined UI and Faster GPU Rendering in Latest Update to Most Popular Professional Renderer for SketchUp

© William Binet
Chaos Group Brings GPU+CPU Hybrid Rendering to V-Ray 3.6 for Maya

New Technology Breaks Hardware Barrier, Ensuring Fast, Consistent Rendering; Support for Maya 2018

© William Binet
Chaos Group Acquires Render Legion and Corona Renderer

Market Leading Architectural Visualization Rendering Companies Join Forces; Joint Development Already in Process

© William Binet
Chaos Group Introduces GPU+CPU Hybrid Rendering in V-Ray 3.6 for 3ds Max

Major Update Includes Improved Compositing Output and Support for 3ds Max 2018

© William Binet
Chaos Group Releases V-Ray Software Development Kit to Add Photorealistic Rendering to Any Application

Academy-Award Winning Ray Tracing Technology Now Available to Third-Party Developers

© William Binet
Chaos Group to Showcase Advances in V-Ray GPU Rendering at GPU Technology Conference

Presentation Topics Include: Breaking the GPU Memory Barrier, High-End Production Features, and a Tech Preview of a New Hybrid Renderer

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