© Carlos Gálvez
© Carlos Gálvez
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Exploring the galaxy — Student rendering challenge
See the winners

Meet the winners


Congratulations to everyone who dared to join us on this intergalactic mission and took part in our Student rendering challenge. The votes from the jury and the public are in - let's give a round of applause of this year's winners. Live long and prosper! 

Enock_Chung_-_Roasting_marshmallows_to_deep_golden_perfection__690x380.jpg
Jury Grand Winner

Artist: Enock Chung
Country: Republic of Korea
Institution: SF Film School
Project name: Roasting marshmallows to deep golden perfection
Project Description: This project has been started from one short YouTube clip. That one inspiring YouTube clip demonstrated how a trained monkey toasts marshmallow with the flame that he made himself with the match just like humans do in front of the bonfire. Which naturally brings up the image of ‘Vacation’. Furthermore, these humorous and amusing materials looked like they would perfectly fit into the 2022 Challenge's topic 'Space Vacation'. Since we all know that chimpanzees have been to space in the past, I Believed there were already strong connections between Apes and space. Thus I've decided to turn such imagination into reality with confidence. I have no doubt that this project was meant for this challenge.
Software used: V-Ray for Maya

Cho_Minji_-_The_pursuit_of_Carrot_690x380.jpg
Public Grand Winner / Jury Winner: Most Creative Approach

Artist: Cho Minji
Country: Republic of Korea
Institution: SF Film School
Project name: The pursuit of Carrot
Project Description: Like the movie 'The Pursuit of Happiness', the rabbit goes on vacation to find his 'Happiness' carrot. It's not just a carrot. It's a carrot that grows one light year on a planet that no one in space can reach. Would you like to join us on a rabbit's journey to find the most delicious carrot in the universe?
Software used: V-Ray for Maya

Joseph_Siml_-_Aspirations_Reflected__690x380.jpg
Jury Winner: Best Lighting

Artist: Joseph Siml
Country: United States
University: The University of Arizona
Project name: Aspirations Reflected
Project Description: Aspirations Reflected is a work depicting the potential of a life hoped for. The gritty, unpolished space vessel stands in stark contrast to the pristine world glimpsed at via the window reflections. The vacationer peering through the window sees the potential this world has to offer, and the better life it represents. Whether he will move towards it or not is open to debate. In this render, I wanted to experiment with window glazing to provide both insight and mystery. The reflective and transparent properties of glass are perfectly suited for this aim. The glass provides an insight into the depth of the ship, while also reflecting only the smallest hints of the world that lies beyond the vessel.
Software used: Enscape for Rhino

Minji_Cho_-_Space_Dive_690x380.jpg
Jury Winner: Best Composition

Artist: Minji Cho
Country: South Korea
University: SF Film School
Project name: Space Dive
Project Description: Welcome to our Space Dive resort. With a spacecraft-based hotel system, We explore our galaxy, and the tour begins along the orbit tailored to the planetary course of the guest’s option. Space Dive Cruise can be booked by planetary course at the reception desk in the lobby and includes access to the pool lounge with bar. We hope you will feel the magnificence, beautiful universe at our resort's the cutting edge facility, indoor pool. We will always try to make safe and comfortable cruising with a complete gravity control system. Thank you.
Software used: V-Ray for Maya

David_Campos_-_Nave_Render_DC_690x380.jpg
Runner-up

Artist: David Campos
Country: Bolivia
University: Render DC
Project name: Nave Render DC
Project Description: Extraction and exploration of water with ships
Software used: V-Ray for SketchUp

Andrei-Ionut_Zota_-_Seeds_of_a_new_home_690x380.jpg
Runner-up

Artist: Andrei-Ionut Zota
Country: Romania
University: Facultatea de Arhitectura si Urbanism Cluj-Napoca
Project name: Seeds of a new home
Project Description:"Imagine you are a little kid and you are the second generation on this new planet. You can benefit from a brand-new place to call, home, somewhere in the galaxy. If you think about the previous generations, they made an enormous effort so that you can freely walk and live on this planet, without any heavy costumes or pieces of equipment. You are lucky!
The image catches the moment when you and your little brother make your first steps in the history of your people from Earth, and you have in front of your eyes the key to life stored in a big container while you are surrounded by nature in the best time of the year, enjoy the little break where you will find out about yourself more than you think ."
Software used: Chaos Corona for 3ds Max

Xavier_Morea_-_SPACE_TRAVEL_-_Propaganda__690x380.jpg
Special shout-out

Artist: Xavier Moreau
Country: Canada
University: Laval University
Project name: SPACE TRAVEL - Propaganda
Project Description: With the launch of the spacecraft rocket, we're taking the first steps to expand our existence beyond Earth. The goal: establish a permanent and sustainable presence on the planet Mars. The propaganda holds the first role of this quest. Its main objective is to enroll future astronauts who will lead to the establishment of the Red Planet. The spacecraft will collect important data that will prepare the journey for future space vacationers. Lessons learned while creating a permanent research centre on Mars will be used to guide us toward our future goal of a space vacation development in outer space. This expedition will serve as a testing ground for the innovative technology and ideas that will prepare us for the long haul to Mars.
Software used: V-Ray for Rhino

Michael_Mayer_-_The_Houseboat_690x380.jpg
Special shout-out

Artist: Michael Mayer
Country: Denmark
University: 3D College
Project name: The Houseboat
Project Description: My entry for this rendering challenge is based on my recent vacation, where I spent 10 days in a campervan driving around and hiking in the alps of Switzerland. Though my project isn't a campervan I was fascinated by the idea of having the freedom to go where ever you want and have your home with you. I came up with the idea of a houseboat, which resembles a campervan, but I felt like the boat gave me more of a spaceship look. But what if you could travel in space with a houseboat, and have a piece of the earth with you. That's how I came up with the idea of having a simple garden on the houseboat. To give travelers a feel of home and comfort while on vacation.
Software used: V-Ray for 3ds Max

What does a vacation in space look like?

Share your vision and enter our Student Rendering Challenge for a chance to win amazing prizes that will elevate your skillset, help you grow in your journey in the world of 3D and give you much deserved visibility.

This year we’re adding new award categories in order to give recognition where recognition is due! Apart from a Grand Winner, our star-studded jury will select the entries deserving of the titles Best Composition, Best Lighting, and Most Creative Approach. Up to two students who show great potential will rightfully receive a Special Jury Shout-Out. Then, the community will also choose a Public Grand Winner and two Runners-up.

The Public Grand Winner & Jury Grand Winner will both receive a NVIDIA GeForce RTX™ 3070 Graphics Card, provided by our partners at NVIDIA! This amazing prize will deliver the performance and speed to push you ahead for many creative projects to come. 

The theme of our challenge is Space Vacation. We're inviting you to explore the galaxy with your imagination, and create a render that is out of this world.

We’ve teamed up with strategic crew members Nicklas Byriel and Nikos Nikolopoulos to make this year’s challenge one to remember. 

Timeline

Submissions are now closed. Public voting begins on Dec 12, 2022.
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© Carlos Gálvez
© Carlos Gálvez

Prizes


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Jury Grand Winner (x1)

Public Grand Winner (x1)

Jury Winner: Best Composition
(x1)

Jury Winner: Best Lighting
(x1)

Jury Winner: Most Creative Approach (x1)

Public Runners-up (x2)

Jury Selection: Special Shout-Out (x2)


*Updates and upgrades as per official policy.
We will announce the winners via our social media channels on December 19, 2022.

 

Random Raffle Winners (x8)


For the first time ever, you’ll have the chance to submit a moodboard, so that our jury can take a deeper look into what inspired your work. And between October 3 and November 21, eight of the Challenge participants who have submitted a moodboard along with their renders will win extra prizes through a random raffle. Now you’ve got no excuse not to participate!

Raffle prizes:

Meet the jury.

Nicklas Byriel Pedersen

Educator
Chaos Theory

Sonja Christoph

 Lead 3D Generalist
IO Interactive 

Nikos Nikolopoulos

Founder/Creative Director
Creative Lighting 

Asuka Tohda Kinney

Animation Image and Color Supervisor
Marvel Studios 

Ian Spriggs

Lead Character Artist
Unity

Belle van der Woodsen

 Architectural Visualisation Artist/Founder
Belle van der Woodsen 

Matúš Nedecký
Ines Dga

3D Artist/Visualiser
Sybarite 

Zhelong Xu
Margarita Nikita

Co-founder
High Q Renders 

Adán Martín

3D Artist
3D Collective 

Isaac Zuren

Generalist
ILM 

Sergio Manes

Sr. Environment Artist
Blas Pascal University 

Vittorio Bonapace

Creative/Art Director
Vittorio Bonapace Studio 

Melissa Knight

Creative Director
Chaos 

Gianpiero Monopoli

Art Director and Teacher
SoA Academy 

Matteo Morana

Architect
MTMR 

Lon Grohs

Global Head of Creative
Chaos

Tom Grimes

Tom Grimes
Chaos Corona

Veselina Zheleva

Director of Education
Chaos

Ricardo Eloy

3D Specialst
Chaos

Adrian Renner

Team Lead 3D Artists Virtual Reality
Enscape

Henry Winchester

Team Lead Content
Chaos

Jake Denham

3D Artist and Tutorial Creator
Chaos Corona

Shusen Zhao

3D Specialist
Chaos

Nejc Killar

3D Artist and Tutorial Creator
Chaos Corona

Ricardo Ortiz

3D Specialist
Chaos

Samir Mujovi

Senior 3D Artist (AEC)
Enscape

Looking for ideas?

When crafting your winning image, think about…

Where will your resort be situated? The moon, Mars, Europa — or a galaxy far, far away? Will they be earthbound, or in orbit around an alien planet?

Which vehicles will we use to get around these new colonies? And what about the technology and products we’ll use in the world of tomorrow?

What will protect your occupants from the hazards of new worlds? What about differing gravitational forces, or arrhythmic days and nights?

When will they be built? Would they be feasible today, or a decade, century, or millennia from now?

Who will live there? Will it be enough for one cosmonaut or an entire planet's worth of people?

How will they be constructed? Will you use readily available building supplies, or mine new and exotic materials?

Get inspired.
We've put the spotlight on some pieces that are bound to inspire your entry.

Have questions?

We are here to help.
When will the competition run?

We’ll accept entries from September 1 to November 23, 2022. The jury panel will select their winners along with up to 12 finalists. The public will have the opportunity to vote and select their winner. The winners will be announced on December 19, 2022

Who can enter?

We welcome submissions by students all around the world who are enrolled in a computer graphics/3D program or course in a government-accredited educational institution. The challenge is open to students with interest in architectural visualization, interior design, vfx, animation, character design, product design, environment, game design, automotive design, advertising, etc. Be sure to read the official competition rules and privacy notice to check that you qualify.

What should I submit?

Don’t be afraid to experiment in all directions! Combine materials, textures, colors and forms to express your unique vision of what a Space Vacation looks like. We welcome renderings of architecture, designs, inventions, prototypes, media, entertainment, and anything you think can help mankind explore the galaxy and find a new holiday destination in outer space.

What software can I use?

You can use any software to model your vision, but be sure to render in V-Ray, Chaos Corona or Enscape on any platform with a legitimately acquired license.

How can I get access to Chaos products?

If you don’t already have access to V-Ray, Chaos Corona or Enscape as part of your program or course, you can take advantage of our free fully featured trials and free educational licenses to participate in this Student Rendering Challenge. 

Download your free 30-day V-Ray trial >

Want more time to get to know V-Ray for Maya? Take advantage of our free trials or our Personal Learning Edition (PLE):

Download your free V-Ray for Maya Personal Learning Edition license >

Download your free 45-day Corona Renderer trial >

Get your full version Enscape student license >

Need additional render power to meet the deadline? 

Get 20 free Chaos Cloud credits >

How will the winning entries be chosen?

Our judging panel will choose their winners and pick up to 12 finalists. The public will have the opportunity to select their winner from the 12 finalists. The winning image will be the artwork that gets the most upvotes; the next two projects with the most upvotes will be awarded runner-up prizes.

Any further questions?

To help keep you on track, we have a dedicated support team ready to answer your technical questions and troubleshoot your renderings. Submit a request (for V-Ray or Chaos Corona support) or browse the FAQ (for Enscape assistance). For general questions about this challenge, simply email education@chaos.com.

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