Coldplay and Corona Renderer: Student competition winner interviewed
Ines Dga’s atmospheric Corona Renderer for 3ds Max piece attracted thousands of likes on social media—and won the public vote in our student rendering challenge.
Ines Dga’s atmospheric Corona Renderer for 3ds Max piece attracted thousands of likes on social media—and won the public vote in our student rendering challenge.
Hwiyeon Cho’s eye-catching “Poppyland” won the Jury Prize in our “Illumination” student rendering competition. Discover V-Ray for Maya’s role in its creation.
We’ve seen the light — and it’s the theme of this year’s student rendering challenge. V-Ray and Corona’s latest features give you more lighting options than ever before — and to celebrate, we’re inviting you to experiment with illumination and bring out the best in your work.
You could produce a moody character study lit with a single 40-watt bulb, tap into a perfect golden-hour sunset for a tranquil architectural scene or journey to a distant galaxy and discover what it would be like to catch some rays under two suns. Submit your best work for a chance to win an awesome prize package.
What should I submit?
We want you to put your skills to the test and show us your best renders. You can use any software to model your vision, but be sure to render in V-Ray or Corona, on any platform with a legitimately acquired license.
Who can enter?
We welcome submissions by students all around the world who are studying rendering as part of a program or course in a government-accredited educational institution. The challenge is open to students with interest in all computer graphics and 3D industries (Architectural Visualization, Interior Design, VFX, Animation, Character Design, Product Design, Environment, Game Design, Automotive Design, Advertising, etc.). Be sure to read the official competition rules to check that you qualify.
What do I need to take part?
If you don’t already have access to V-Ray or Corona as part of your program or course, you can take advantage of our free fully featured trials for V-Ray and Corona Renderer to participate in this student rendering contest. Want more time to get to know V-Ray for Maya? Make use of our Personal Learning Edition (PLE).
Download your free 30-day V-Ray trial >
Download your free V-Ray for Maya Personal Learning Edition license >
Download your free 45-day Corona Renderer trial >
How will you choose the winning images?
Our judging panel will choose a grand-prize winner and share up to 12 finalists on Chaos Group’s Facebook Page. The public will have the opportunity to select their winner from the 12 finalists. The winning image will be the artwork that gets the most likes; the next three projects with the most likes will be awarded runner-up prizes.
When will the competition run?
We’ll accept entries from September 1 to December 3, 2020. We'll announce the finalists and open the public vote on December 11, 2020. The winners will be announced on December 17, 2020.
Any further questions?
To help you keep on top of your time, we have a dedicated support team ready to answer your technical questions and help troubleshoot your renderings. Contact support@chaosgroup.com (for V-Ray support) or support@corona-renderer.com (for Corona assistance). For general questions about this challenge, simply email education@chaosgroup.com.
*Updates and upgrades as per official policy
We will announce the winners via our social media channels on December 17, 2020.
Educator
Founder/Creative Director
Creative Lighting
Sr. Environment Artist
IO Interactive
Creative Director, Architect & CEO
Beauty and The Bit
Architect and Founder
MTSYS
Film Producer
Gnomon School of VFX
CEO & Creative Director
JAKUB CECH
Global Head of Creative
Chaos Group
Marketing Specialist
Chaos Group
Creative Director of Marketing
Chaos Group
CG Specialist
Chaos Group
CG Specialist
Chaos Group
Product Specialist
Chaos Group
Director Education
Chaos Group
Nicklas’ professional focus is 3D as a generalist/TD. For the past 7 years, he’s run his own company where he produces 3D graphics, motion graphics, video and studio/event photography. At the same time he teaches at one of the best 3D schools in the world, according to The Rookies. He has a variety of competences within digital media ranging from editing and compositing to 3D visualization, motion graphics and photography.
I was motivated by the fact that this is a contest for students only. There are few better ways to get your work in front of industry professionals — you never know who your entry might impress and what job opportunities it might open up.
Isaac Zuren, 2018 Public Winner
Taking part in the Student Rendering Challenge brought me many job offers from around the world and a unique chance to work with famous architects. It also helped me make connections and establish my own rendering studio in my home city.
Matteo Morana, 2018 Runner up, 2019 Jury Winner
Winning the challenge gave me amazing prizes. The most valuable was the jury review, which helped me improve the quality of my portfolio. A few suggestions on my contest render have turned into principles that I apply to all my work.
Aaron Rabago, 2019 Public Winner
I was motivated by the fact that this is a contest for students only. There are few better ways to get your work in front of industry professionals — you never know who your entry might impress and what job opportunities it might open up.
Isaac Zuren, 2018 Public Winner
Taking part in the Student Rendering Challenge brought me many job offers from around the world and a unique chance to work with famous architects. It also helped me make connections and establish my own rendering studio in my home city.
Matteo Morana, 2018 Runner up, 2019 Jury Winner
Artist: Hwiyeon Cho
Country: Republic of Korea
University: SF Film School
Project name: Poppy land
Project Description: I added this ride to an environment I had already created. Modeled in full 3D, from background to asset, using Maya, Substance Paint and ZBrush.
Software used: V-Ray for Maya
Artist: Ines Dga
Country: Tunisia
University: Illuminance 3D school
Project name: A head full of dreams
Project Description: My project was inspired by the band Coldplay, whose shows scream out awesome frequencies of love, peace and fairy-tale magic. I wanted to make it feel as if you were there, for Coldplay fans to feel some of the excitement and passion of every single concert. May you all have a colorful life and a head full of dreams!
Software used: Corona Renderer for 3ds Max
Votes: 2,808
Artist: Giovanni Battista Croce
Country: Italy
University: Iuav University of Venice
Project name: What's beyond?
Project Description: The image was inspired by the sci fi worlds, and worlds that don't exist, that fascinate me. Wanting to get out of the everyday profession of architectural visualization, I decided to create an image that takes inspiration from science fiction classics such as "Solaris" or "Stalker," passing through "Alien" and up to "Interstellar." Learn more >
Software used: V-Ray for 3ds Max
Votes: 2,365
Artist: Bastian Hyldahl
Country: Denmark
University: 3D College Denmark
Project name: On The Road
Project Description: I always loved the lighting and overall feel of the Woody and Forky scene from Toy Story 4, and this is my remake of it. The scene is 98% 3D; some elements such as foreground fog, and a few other small elements are Photoshopped. I personally modeled, textured and shaded Forky using Substance Painter and procedural texturing inside 3ds Max. Learn more >
Software used: Corona Renderer for 3ds Max
Votes: 1,407
Artist: Moh Nuryasin
Country: Indonesia
University: Universitas Warmadewa
Project name: SPBU
Project Description: This image was inspired by the vibes of late-night riding to gas station rest areas on Indonesia's highways, bringing back memories of long trips, with light, mist and greenery composed with V-Ray. I focused on V-Ray Environment Fog and V-Ray Disc Light as the main components early in the process, and the rest is detailing the surrounding elements. Learn more >
Software used: V-Ray for 3ds Max
Votes: 565