V-Ray Next for 3ds Max is smarter, faster and more powerful than ever before.
It’s packed with clever features, like Scene Intelligence, AI Denoiser and 2X faster V-Ray GPU.
During this free webinar, CG Specialist Atanas Tudzharov shows how the incredible toolset of V-Ray Next makes it quicker and easier to get stunning results.
Adaptive Dome Light
Image-based environment lighting is now 2X faster on average and up to 7X faster in some scenes.
Point & shoot camera
The newly redesigned V-Ray Physical Camera can set exposure and white balance automatically.
2X faster GPU rendering
V-Ray GPU is ready for your high-end production scenes with a new rendering architecture that’s twice as fast.
GPU-accelerated volume rendering
Render realistic smoke, fire, fog and other volumetric effects with the added speed of V-Ray GPU.
Interactive AI Denoiser
Remove noise instantly using the new NVIDIA AI-accelerated denoiser.
Lighting Analysis tools
Accurately measure light levels and render false color heat maps or light value overlays.
Substance Designer and PBR workflow
Metalness controls the reflection model for the material, from dielectric to metallic and can be used with PBR setups coming from other applications.
Watch the recording
Atanas Tudzharov is a 3D Specialist with 10 years of experience in the field. Before joining Chaos in 2016 he worked in a post-production studio creating VFX content for commercials, music videos, and movies. As part of our 3D production team, Atanas is responsible for creating stunning imagery in our videos.