© Chaos Group
© Chaos Group

Render up to 7x faster

V-Ray 3.5 for 3ds Max webinar for educators & students, March 30, 2017

V-Ray 3.5 for 3ds Max is here, and it’s packed with great new features.

You're invited to join us on March 30 for a special webinar for educators and students. You'll learn about the must-have features in V-Ray 3.5, and we'll give you a sneak peak at the upcoming V-Ray for 3ds Max training program for educators. See how our resources can bring best practices to the classroom.

As well as our new Adaptive Lights algorithm, which renders up to seven times faster on some scenes, we’ll cover:


  • Adaptive Lights
    A new method for accelerating the rendering of scenes with many light sources.
  • Resumable rendering
    V-Ray will save its current render state in the course of rendering in order to resume after interruption.
  • Interactive production rendering
    The V-Ray production renderer can be used in interactive rendering mode.
  • GPU improvements
    Continued V-Ray GPU development has led to faster speeds and an expanded feature set.
  • Live VR rendering
    Render directly to VR with V-Ray GPU and preview on HTC Vive and Oculus Rift headsets.
  • Glossy Fresnel
    New, physically-accurate reflection model adds more realism to any scene.
  • alSurface material
    Anders Langlands’ popular alSurface material is now available in V-Ray.
  • MDL materials
    Import and render materials created with NVIDIA’s Material Definition Language.
  • Interactive lens effects
    GPU-accelerated glare and bloom effects that can be enabled and adjusted while rendering.

We will also discuss the upcoming V-Ray for 3ds Max training program for educators.

Register now. Seats are limited.


Yana Andreeva
CG Specialist

Yana Andreeva joined Chaos Group in 2013, and she’s responsible for V-Ray presentation content and videos. She has a bachelor degree in Audiovisual Media from Stuttgart Media University, and a masters in Digital Arts from the University of Applied Sciences, Upper Austria. Before she joined Chaos Group, she worked as a 3D artist on campaigns for Intel, Hugo Boss, Caterpillar and Red Bull.

Dimitar Krastev
Content Delivery Manager

Jimmy joined the Chaos Group team back in 2007. He's been responsible for the technical documentation as well as giving presentations and trainings all around the world. For the last year and a half Jimmy has been overseeing the creation of the official training programs for V-Ray for Maya and 3ds Max as a part of the Training and Education department.

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