April 16, 2019 | Budapest, Hungary
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Chaos Group plus special guests head to Hungary

Chaos Group and V-Ray partner HungaroCAD are proud to present a spectacular afternoon of all things V-Ray. Join us on April 16 at Hotel NH Budapest City to see expert demonstrations of the cutting-edge features of our latest products, and find out how they can enhance architecture, design and visualization.

We’ll also welcome Brick Visual’s András Káldos and Narmer Architecture Studio’s András Gáll and Gábor Nagy to show how V-Ray can create incredible imagery in real-world scenarios.


April 16, 2019, 14:30 – 19:30
Hotel NH Budapest City

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14:30 - 15:00 Registration
15:00 - 15:35  What’s new from Chaos Group
Yavor Stoykov, Chaos Group
15:35 - 15:50 Q&A
15:50 - 16:20 Coffee Break
16:20 - 16:55 Parallel design: Visualizing exhibitions and architecture
András Gáll & Gábor Nagy, Narmer Architecture Studio
16:55 - 17:30 Visual Storytelling in Architecture – András Káldos, Brick Visual
17:30 - 18:30 Speed Meets Intelligence: Enhanced GPU Workflow in V-Ray Next
Yavor Stoykov, Chaos Group
18:30 - 19:30 Cocktail Networking


Yavor Stoykov
Master V-Ray Licensed Trainer,

Yavor joined Chaos Group in 2010. With a background in architecture, he started as a 3D artist and became one of the driving forces behind the V-Ray Training Program. Since then, he has traveled around the globe as a CG Specialist to meet with artists and studios in the AEC and M&E industries, helping users to optimize their workflow using V-Ray.

András Káldos

Award-winning architectural artist András has been CEO of Brick Visual since its establishment, growing the company to over 60 professionals, while serving as a senior 3D artist. His interests cover experimental architecture and fractals. He sees education as one of his missions and wishes to share his experience with newcomers.

András Gáll & Gábor Nagy
Architects, Visualizers,

András and Gábor are architects and visualizers working in exhibition design and architectural planning. They use Revit and V-Ray for 3ds Max throughout the design process to keep models and renderings up-to-date, and have developed their own workflows to keep their software and models synchronized and efficient. The pair have also branched out into animations, where they utilize their interest in VFX and CGI.


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